virtualx-engine/editor/surface_upgrade_tool.h
clayjohn be386e1876 Overhaul the SurfaceUpgradeTool
This defers the update to a fresh restart of the editor (to ensure we aren't mid way through loading scenes anymore.

It also ensures that the popup can't be used by multiple threads at once

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-11-01 15:32:54 +01:00

67 lines
3 KiB
C++

/**************************************************************************/
/* surface_upgrade_tool.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef SURFACE_UPGRADE_TOOL_H
#define SURFACE_UPGRADE_TOOL_H
#include "scene/main/node.h"
class EditorFileSystemDirectory;
class SurfaceUpgradeTool : public Object {
GDCLASS(SurfaceUpgradeTool, Object);
static SurfaceUpgradeTool *singleton;
bool show_requested = false;
bool popped_up = false;
Mutex mutex;
static void _try_show_popup();
void _show_popup();
void _add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_paths);
protected:
static void _bind_methods();
public:
static SurfaceUpgradeTool *get_singleton() { return singleton; };
bool is_show_requested() const { return show_requested; };
void show_popup() { _show_popup(); }
void begin_upgrade();
void finish_upgrade();
SurfaceUpgradeTool();
~SurfaceUpgradeTool();
};
#endif // SURFACE_UPGRADE_TOOL_H