7e5c2f945d
This feature was removed from GDScript so it should not be present on the interface nor in the saved export presets.
215 lines
6.7 KiB
C++
215 lines
6.7 KiB
C++
/**************************************************************************/
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/* editor_export_preset.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_export.h"
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bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
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if (values.has(p_name)) {
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values[p_name] = p_value;
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EditorExport::singleton->save_presets();
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if (update_visibility[p_name]) {
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notify_property_list_changed();
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}
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return true;
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}
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return false;
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}
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bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
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if (values.has(p_name)) {
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r_ret = values[p_name];
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return true;
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}
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return false;
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}
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void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
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for (const PropertyInfo &E : properties) {
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if (platform->get_export_option_visibility(this, E.name, values)) {
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p_list->push_back(E);
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}
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}
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}
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Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
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return platform;
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}
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void EditorExportPreset::update_files_to_export() {
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Vector<String> to_remove;
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for (const String &E : selected_files) {
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if (!FileAccess::exists(E)) {
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to_remove.push_back(E);
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}
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}
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for (int i = 0; i < to_remove.size(); ++i) {
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selected_files.erase(to_remove[i]);
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}
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}
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Vector<String> EditorExportPreset::get_files_to_export() const {
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Vector<String> files;
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for (const String &E : selected_files) {
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files.push_back(E);
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}
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return files;
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}
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void EditorExportPreset::set_name(const String &p_name) {
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name = p_name;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_name() const {
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return name;
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}
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void EditorExportPreset::set_runnable(bool p_enable) {
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runnable = p_enable;
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EditorExport::singleton->save_presets();
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}
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bool EditorExportPreset::is_runnable() const {
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return runnable;
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}
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void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
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export_filter = p_filter;
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EditorExport::singleton->save_presets();
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}
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EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
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return export_filter;
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}
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void EditorExportPreset::set_include_filter(const String &p_include) {
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include_filter = p_include;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_include_filter() const {
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return include_filter;
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}
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void EditorExportPreset::set_export_path(const String &p_path) {
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export_path = p_path;
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/* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
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* this should be removed. */
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if (export_path.is_absolute_path()) {
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String res_path = OS::get_singleton()->get_resource_dir();
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export_path = res_path.path_to_file(export_path);
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}
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_export_path() const {
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return export_path;
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}
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void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
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exclude_filter = p_exclude;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_exclude_filter() const {
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return exclude_filter;
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}
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void EditorExportPreset::add_export_file(const String &p_path) {
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selected_files.insert(p_path);
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EditorExport::singleton->save_presets();
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}
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void EditorExportPreset::remove_export_file(const String &p_path) {
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selected_files.erase(p_path);
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EditorExport::singleton->save_presets();
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}
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bool EditorExportPreset::has_export_file(const String &p_path) {
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return selected_files.has(p_path);
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}
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void EditorExportPreset::set_custom_features(const String &p_custom_features) {
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custom_features = p_custom_features;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_custom_features() const {
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return custom_features;
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}
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void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
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enc_in_filters = p_filter;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_enc_in_filter() const {
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return enc_in_filters;
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}
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void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
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enc_ex_filters = p_filter;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_enc_ex_filter() const {
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return enc_ex_filters;
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}
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void EditorExportPreset::set_enc_pck(bool p_enabled) {
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enc_pck = p_enabled;
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EditorExport::singleton->save_presets();
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}
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bool EditorExportPreset::get_enc_pck() const {
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return enc_pck;
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}
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void EditorExportPreset::set_enc_directory(bool p_enabled) {
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enc_directory = p_enabled;
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EditorExport::singleton->save_presets();
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}
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bool EditorExportPreset::get_enc_directory() const {
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return enc_directory;
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}
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void EditorExportPreset::set_script_encryption_key(const String &p_key) {
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script_key = p_key;
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EditorExport::singleton->save_presets();
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}
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String EditorExportPreset::get_script_encryption_key() const {
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return script_key;
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}
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EditorExportPreset::EditorExportPreset() {}
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