..
audio_effect_amplify.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_amplify.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_chorus.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_chorus.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_compressor.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_compressor.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_delay.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_delay.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_distortion.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_distortion.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_eq.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_eq.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_filter.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_filter.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_limiter.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_limiter.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_panner.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_panner.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_phaser.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_phaser.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_pitch_shift.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_pitch_shift.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_record.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
audio_effect_record.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_reverb.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_reverb.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_effect_spectrum_analyzer.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_spectrum_analyzer.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
audio_effect_stereo_enhance.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_effect_stereo_enhance.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_stream_generator.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio_stream_generator.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
eq.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
eq.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reverb.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reverb.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00