2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
23 lines
604 B
XML
23 lines
604 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CapsuleShape" inherits="Shape" version="3.2">
|
|
<brief_description>
|
|
Capsule shape for collisions.
|
|
</brief_description>
|
|
<description>
|
|
Capsule shape for collisions.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
|
|
The capsule's height.
|
|
</member>
|
|
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
|
|
The capsule's radius.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|