virtualx-engine/scene
Rémi Verschelde 5ccf797c9c
Merge pull request #51703 from YeldhamDev/compal_tweaks
Minor tweaks/fixes for the Command Palette
2021-08-19 07:12:38 +02:00
..
2d Correct jitter and clean code 2021-08-16 17:17:24 +02:00
3d Merge pull request #51798 from nekomatata/fix-skeleton-child-bones 2021-08-18 00:56:06 +02:00
animation Style: Cleanup code using text_editor/completion/use_single_quotes 2021-08-13 21:27:57 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
gui Minor tweaks/fixes for the Command Palette 2021-08-18 13:12:14 -03:00
main [Net] MultiplayerReplicator with initial state. 2021-08-18 10:21:29 +01:00
resources Adjust the material key bit size for ParticlesMaterial 2021-08-18 17:53:46 +03:00
register_scene_types.cpp Hide TextFile from the API 2021-08-18 17:56:23 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00