virtualx-engine/doc/classes/ButtonGroup.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

33 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ButtonGroup" inherits="Resource" version="3.2">
<brief_description>
Group of Buttons.
</brief_description>
<description>
Group of [Button]. All direct and indirect children buttons become radios. Only one allows being pressed.
[member BaseButton.toggle_mode] should be [code]true[/code].
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_buttons">
<return type="Array">
</return>
<description>
Returns an [Array] of [Button]s who have this as their [ButtonGroup] (see [member BaseButton.group]).
</description>
</method>
<method name="get_pressed_button">
<return type="BaseButton">
</return>
<description>
Returns the current pressed button.
</description>
</method>
</methods>
<members>
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" override="true" default="true" />
</members>
<constants>
</constants>
</class>