..
canvas_item.cpp
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
canvas_item.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
canvas_layer.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
canvas_layer.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
http_request.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
http_request.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
instance_placeholder.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
instance_placeholder.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
node.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
resource_preloader.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_preloader.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_tree.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
scene_tree.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_globals_override.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
shader_globals_override.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
timer.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
timer.h
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
viewport.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
viewport.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
window.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
window.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00