virtualx-engine/servers/rendering/renderer_rd/forward_mobile
2024-05-04 11:02:05 -07:00
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render_forward_mobile.cpp Revert change to default depth clear value in draw_list_begin 2024-04-17 19:08:22 -07:00
render_forward_mobile.h Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
scene_shader_forward_mobile.cpp Fix shader error on mobile when using LIGHT_VERTEX 2024-05-04 11:02:05 -07:00
scene_shader_forward_mobile.h Added premult alpha blending to 3D (spatial) shaders. 2024-05-01 00:53:29 +02:00
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