virtualx-engine/servers
2020-06-06 19:53:16 +02:00
..
audio Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
camera
physics_2d Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
physics_3d Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
rendering Minor fix on GLSL shader parser 2020-06-06 19:53:16 +02:00
xr Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
audio_server.cpp Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
audio_server.h Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
camera_server.cpp
camera_server.h
display_server.cpp doc: Sync classref with current source 2020-05-20 15:29:37 +02:00
display_server.h doc: Sync classref with current source 2020-05-20 15:29:37 +02:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
physics_server_2d.h Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
physics_server_3d.cpp
physics_server_3d.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
rendering_server.h Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
SCsub
server_wrap_mt_common.h
xr_server.cpp
xr_server.h