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18e8b81ffa
virtualx-engine
/
scene
/
resources
History
Rémi Verschelde
cd4e4c0fcc
Merge pull request
#89111
from AThousandShips/vec_use
...
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
..
2d
3d
animated_texture.cpp
animated_texture.h
animation.compat.inc
animation.cpp
animation.h
animation_library.cpp
animation_library.h
atlas_texture.cpp
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
camera_attributes.cpp
camera_attributes.h
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
compositor.cpp
compositor.h
compressed_texture.cpp
compressed_texture.h
curve.cpp
curve.h
curve_texture.cpp
curve_texture.h
environment.cpp
environment.h
font.compat.inc
font.cpp
font.h
gradient.cpp
gradient.h
gradient_texture.cpp
gradient_texture.h
image_texture.cpp
image_texture.h
immediate_mesh.cpp
immediate_mesh.h
label_settings.cpp
label_settings.h
material.cpp
material.h
mesh.cpp
mesh.h
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_texture.cpp
mesh_texture.h
multimesh.cpp
multimesh.h
navigation_mesh.cpp
navigation_mesh.h
navigation_mesh_source_geometry_data_2d.cpp
navigation_mesh_source_geometry_data_2d.h
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h
navigation_polygon.cpp
navigation_polygon.h
packed_scene.cpp
packed_scene.h
particle_process_material.cpp
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
portable_compressed_texture.cpp
portable_compressed_texture.h
resource_format_text.cpp
resource_format_text.h
SCsub
shader.cpp
shader.h
shader_include.cpp
shader_include.h
skeleton_profile.cpp
skeleton_profile.h
sky.cpp
sky.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp
style_box.h
style_box_flat.cpp
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
surface_tool.cpp
surface_tool.h
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture.cpp
texture.h
texture_rd.cpp
texture_rd.h
theme.cpp
theme.h
video_stream.cpp
video_stream.h
visual_shader.cpp
visual_shader.h
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp
world_2d.h