virtualx-engine/scene
2017-11-09 23:35:34 -03:00
..
2d Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
3d Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
animation Fixed AnimationPlayer.get_autoplay() returning empty string 2017-11-02 08:42:43 +01:00
audio Fixed bug with clearing the stream in AudioPlayerStream 2017-09-27 10:30:08 -03:00
gui Merge pull request #12653 from poke1024/fixdocsclick 2017-11-06 09:44:31 +01:00
main -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
resources Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00