virtualx-engine/servers/rendering/renderer_rd
Aaron Franke 19bdd01438
Rename RD uniform "type" to "uniform_type"
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
2020-12-04 19:34:50 -05:00
..
shaders
effects_rd.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
effects_rd.h
light_cluster_builder.cpp
light_cluster_builder.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
renderer_canvas_render_rd.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
renderer_canvas_render_rd.h
renderer_compositor_rd.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
renderer_compositor_rd.h
renderer_scene_render_forward.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
renderer_scene_render_forward.h
renderer_scene_render_rd.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
renderer_scene_render_rd.h
renderer_storage_rd.cpp Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
renderer_storage_rd.h Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
SCsub
shader_compiler_rd.cpp
shader_compiler_rd.h
shader_rd.cpp
shader_rd.h