virtualx-engine/modules/visual_script/visual_script_flow_control.cpp
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00

1853 lines
49 KiB
C++

/*************************************************************************/
/* visual_script_flow_control.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "visual_script_flow_control.h"
#include "project_settings.h"
#include "io/resource_loader.h"
#include "os/keyboard.h"
//////////////////////////////////////////
////////////////RETURN////////////////////
//////////////////////////////////////////
int VisualScriptReturn::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptReturn::has_input_sequence_port() const {
return true;
}
int VisualScriptReturn::get_input_value_port_count() const {
return with_value ? 1 : 0;
}
int VisualScriptReturn::get_output_value_port_count() const {
return 0;
}
String VisualScriptReturn::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptReturn::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "result";
pinfo.type = type;
return pinfo;
}
PropertyInfo VisualScriptReturn::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptReturn::get_caption() const {
return "Return";
}
String VisualScriptReturn::get_text() const {
return get_name();
}
void VisualScriptReturn::set_return_type(Variant::Type p_type) {
if (type == p_type)
return;
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptReturn::get_return_type() const {
return type;
}
void VisualScriptReturn::set_enable_return_value(bool p_enable) {
if (with_value == p_enable)
return;
with_value = p_enable;
ports_changed_notify();
}
bool VisualScriptReturn::is_return_value_enabled() const {
return with_value;
}
void VisualScriptReturn::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_return_type", "type"), &VisualScriptReturn::set_return_type);
ClassDB::bind_method(D_METHOD("get_return_type"), &VisualScriptReturn::get_return_type);
ClassDB::bind_method(D_METHOD("set_enable_return_value", "enable"), &VisualScriptReturn::set_enable_return_value);
ClassDB::bind_method(D_METHOD("is_return_value_enabled"), &VisualScriptReturn::is_return_value_enabled);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"), "set_enable_return_value", "is_return_value_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
}
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
public:
VisualScriptReturn *node;
VisualScriptInstance *instance;
bool with_value;
virtual int get_working_memory_size() const { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (with_value) {
*p_working_mem = *p_inputs[0];
} else {
*p_working_mem = Variant();
}
return 0;
}
};
VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
instance->node = this;
instance->instance = p_instance;
instance->with_value = with_value;
return instance;
}
VisualScriptReturn::VisualScriptReturn() {
with_value = false;
type = Variant::NIL;
}
template <bool with_value>
static Ref<VisualScriptNode> create_return_node(const String &p_name) {
Ref<VisualScriptReturn> node;
node.instance();
node->set_enable_return_value(with_value);
return node;
}
//////////////////////////////////////////
////////////////CONDITION/////////////////
//////////////////////////////////////////
int VisualScriptCondition::get_output_sequence_port_count() const {
return 3;
}
bool VisualScriptCondition::has_input_sequence_port() const {
return true;
}
int VisualScriptCondition::get_input_value_port_count() const {
return 1;
}
int VisualScriptCondition::get_output_value_port_count() const {
return 0;
}
String VisualScriptCondition::get_output_sequence_port_text(int p_port) const {
if (p_port == 0)
return "true";
else if (p_port == 1)
return "false";
else
return "done";
}
PropertyInfo VisualScriptCondition::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "cond";
pinfo.type = Variant::BOOL;
return pinfo;
}
PropertyInfo VisualScriptCondition::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptCondition::get_caption() const {
return "Condition";
}
String VisualScriptCondition::get_text() const {
return "if (cond) is: ";
}
void VisualScriptCondition::_bind_methods() {
}
class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
public:
VisualScriptCondition *node;
VisualScriptInstance *instance;
//virtual int get_working_memory_size() const { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_CONTINUE_SEQUENCE)
return 2;
else if (p_inputs[0]->operator bool())
return 0 | STEP_FLAG_PUSH_STACK_BIT;
else
return 1 | STEP_FLAG_PUSH_STACK_BIT;
}
};
VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
instance->node = this;
instance->instance = p_instance;
return instance;
}
VisualScriptCondition::VisualScriptCondition() {
}
//////////////////////////////////////////
////////////////WHILE/////////////////
//////////////////////////////////////////
int VisualScriptWhile::get_output_sequence_port_count() const {
return 2;
}
bool VisualScriptWhile::has_input_sequence_port() const {
return true;
}
int VisualScriptWhile::get_input_value_port_count() const {
return 1;
}
int VisualScriptWhile::get_output_value_port_count() const {
return 0;
}
String VisualScriptWhile::get_output_sequence_port_text(int p_port) const {
if (p_port == 0)
return "repeat";
else
return "exit";
}
PropertyInfo VisualScriptWhile::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "cond";
pinfo.type = Variant::BOOL;
return pinfo;
}
PropertyInfo VisualScriptWhile::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptWhile::get_caption() const {
return "While";
}
String VisualScriptWhile::get_text() const {
return "while (cond): ";
}
void VisualScriptWhile::_bind_methods() {
}
class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
public:
VisualScriptWhile *node;
VisualScriptInstance *instance;
//virtual int get_working_memory_size() const { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
bool keep_going = p_inputs[0]->operator bool();
if (keep_going)
return 0 | STEP_FLAG_PUSH_STACK_BIT;
else
return 1;
}
};
VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
instance->node = this;
instance->instance = p_instance;
return instance;
}
VisualScriptWhile::VisualScriptWhile() {
}
//////////////////////////////////////////
////////////////ITERATOR/////////////////
//////////////////////////////////////////
int VisualScriptIterator::get_output_sequence_port_count() const {
return 2;
}
bool VisualScriptIterator::has_input_sequence_port() const {
return true;
}
int VisualScriptIterator::get_input_value_port_count() const {
return 1;
}
int VisualScriptIterator::get_output_value_port_count() const {
return 1;
}
String VisualScriptIterator::get_output_sequence_port_text(int p_port) const {
if (p_port == 0)
return "each";
else
return "exit";
}
PropertyInfo VisualScriptIterator::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "input";
pinfo.type = Variant::NIL;
return pinfo;
}
PropertyInfo VisualScriptIterator::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "elem";
pinfo.type = Variant::NIL;
return pinfo;
}
String VisualScriptIterator::get_caption() const {
return "Iterator";
}
String VisualScriptIterator::get_text() const {
return "for (elem) in (input): ";
}
void VisualScriptIterator::_bind_methods() {
}
class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
public:
VisualScriptIterator *node;
VisualScriptInstance *instance;
virtual int get_working_memory_size() const { return 2; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
p_working_mem[0] = *p_inputs[0];
bool valid;
bool can_iter = p_inputs[0]->iter_init(p_working_mem[1], valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Input type not iterable: ") + Variant::get_type_name(p_inputs[0]->get_type());
return 0;
}
if (!can_iter)
return 1; //nothing to iterate
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid");
return 0;
}
} else { //continue sequence
bool valid;
bool can_iter = p_working_mem[0].iter_next(p_working_mem[1], valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid: ") + Variant::get_type_name(p_inputs[0]->get_type());
return 0;
}
if (!can_iter)
return 1; //nothing to iterate
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid");
return 0;
}
}
return 0 | STEP_FLAG_PUSH_STACK_BIT; //go around
}
};
VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
instance->node = this;
instance->instance = p_instance;
return instance;
}
VisualScriptIterator::VisualScriptIterator() {
}
//////////////////////////////////////////
////////////////SEQUENCE/////////////////
//////////////////////////////////////////
int VisualScriptSequence::get_output_sequence_port_count() const {
return steps;
}
bool VisualScriptSequence::has_input_sequence_port() const {
return true;
}
int VisualScriptSequence::get_input_value_port_count() const {
return 0;
}
int VisualScriptSequence::get_output_value_port_count() const {
return 1;
}
String VisualScriptSequence::get_output_sequence_port_text(int p_port) const {
return itos(p_port + 1);
}
PropertyInfo VisualScriptSequence::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptSequence::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::INT, "current");
}
String VisualScriptSequence::get_caption() const {
return "Sequence";
}
String VisualScriptSequence::get_text() const {
return "in order: ";
}
void VisualScriptSequence::set_steps(int p_steps) {
ERR_FAIL_COND(p_steps < 1);
if (steps == p_steps)
return;
steps = p_steps;
ports_changed_notify();
}
int VisualScriptSequence::get_steps() const {
return steps;
}
void VisualScriptSequence::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_steps", "steps"), &VisualScriptSequence::set_steps);
ClassDB::bind_method(D_METHOD("get_steps"), &VisualScriptSequence::get_steps);
ADD_PROPERTY(PropertyInfo(Variant::INT, "steps", PROPERTY_HINT_RANGE, "1,64,1"), "set_steps", "get_steps");
}
class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
public:
VisualScriptSequence *node;
VisualScriptInstance *instance;
int steps;
virtual int get_working_memory_size() const { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
p_working_mem[0] = 0;
}
int step = p_working_mem[0];
*p_outputs[0] = step;
if (step + 1 == steps)
return step;
else {
p_working_mem[0] = step + 1;
return step | STEP_FLAG_PUSH_STACK_BIT;
}
}
};
VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
instance->node = this;
instance->instance = p_instance;
instance->steps = steps;
return instance;
}
VisualScriptSequence::VisualScriptSequence() {
steps = 1;
}
//////////////////////////////////////////
////////////////EVENT TYPE FILTER///////////
//////////////////////////////////////////
int VisualScriptSwitch::get_output_sequence_port_count() const {
return case_values.size() + 1;
}
bool VisualScriptSwitch::has_input_sequence_port() const {
return true;
}
int VisualScriptSwitch::get_input_value_port_count() const {
return case_values.size() + 1;
}
int VisualScriptSwitch::get_output_value_port_count() const {
return 0;
}
String VisualScriptSwitch::get_output_sequence_port_text(int p_port) const {
if (p_port == case_values.size())
return "done";
return String();
}
PropertyInfo VisualScriptSwitch::get_input_value_port_info(int p_idx) const {
if (p_idx < case_values.size()) {
return PropertyInfo(case_values[p_idx].type, " =");
} else
return PropertyInfo(Variant::NIL, "input");
}
PropertyInfo VisualScriptSwitch::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptSwitch::get_caption() const {
return "Switch";
}
String VisualScriptSwitch::get_text() const {
return "'input' is:";
}
class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
int case_count;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) {
return case_count; //exit
}
for (int i = 0; i < case_count; i++) {
if (*p_inputs[i] == *p_inputs[case_count]) {
return i | STEP_FLAG_PUSH_STACK_BIT;
}
}
return case_count;
}
};
VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
instance->instance = p_instance;
instance->case_count = case_values.size();
return instance;
}
bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) {
if (String(p_name) == "case_count") {
case_values.resize(p_value);
_change_notify();
ports_changed_notify();
return true;
}
if (String(p_name).begins_with("case/")) {
int idx = String(p_name).get_slice("/", 1).to_int();
ERR_FAIL_INDEX_V(idx, case_values.size(), false);
case_values[idx].type = Variant::Type(int(p_value));
_change_notify();
ports_changed_notify();
return true;
}
return false;
}
bool VisualScriptSwitch::_get(const StringName &p_name, Variant &r_ret) const {
if (String(p_name) == "case_count") {
r_ret = case_values.size();
return true;
}
if (String(p_name).begins_with("case/")) {
int idx = String(p_name).get_slice("/", 1).to_int();
ERR_FAIL_INDEX_V(idx, case_values.size(), false);
r_ret = case_values[idx].type;
return true;
}
return false;
}
void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "case_count", PROPERTY_HINT_RANGE, "0,128"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < case_values.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT, "case/" + itos(i), PROPERTY_HINT_ENUM, argt));
}
}
void VisualScriptSwitch::_bind_methods() {
}
VisualScriptSwitch::VisualScriptSwitch() {
}
//////////////////////////////////////////
////////////////EVENT ACTION FILTER///////////
//////////////////////////////////////////
#if 0
int VisualScriptInputFilter::get_output_sequence_port_count() const {
return filters.size();
}
bool VisualScriptInputFilter::has_input_sequence_port() const {
return true;
}
int VisualScriptInputFilter::get_input_value_port_count() const {
return 1;
}
int VisualScriptInputFilter::get_output_value_port_count() const {
return 1;
}
String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const {
String text;
switch (filters[p_port].type) {
case Ref<InputEvent>::NONE: {
text = "None";
} break;
case Ref<InputEvent>::KEY: {
InputEventKey k = filters[p_port].key;
if (k->get_scancode() == 0 && k.unicode == 0) {
text = "No Key";
} else {
if (k->get_scancode() != 0) {
text = "KeyCode: " + keycode_get_string(k->get_scancode());
} else if (k.unicode != 0) {
text = "Uniode: " + String::chr(k.unicode);
}
if (k->is_pressed())
text += ", Pressed";
else
text += ", Released";
if (k.echo)
text += ", Echo";
if (k->get_alt())
text = "Alt+" + text;
if (k->get_shift())
text = "Shift+" + text;
if (k->get_control())
text = "Ctrl+" + text;
if (k->get_metakey())
text = "Meta+" + text;
}
} break;
case Ref<InputEvent>::MOUSE_MOTION: {
InputEventMouseMotion mm = filters[p_port].mouse_motion;
text = "Mouse Motion";
String b = "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
for (int i = 0; i < 7; i++) {
if (mm->get_button_mask() & (1 << i)) {
text = b.get_slice(",", i) + "+" + text;
}
}
if (mm->get_alt())
text = "Alt+" + text;
if (mm->get_shift())
text = "Shift+" + text;
if (mm->get_control())
text = "Ctrl+" + text;
if (mm->get_metakey())
text = "Meta+" + text;
} break;
case Ref<InputEvent>::MOUSE_BUTTON: {
InputEventMouseButton mb = filters[p_port].mouse_button;
String b = "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight";
text = b.get_slice(",", mb->get_button_index()) + " Mouse Button";
if (mb->is_pressed())
text += ", Pressed";
else
text += ", Released";
if (mb.doubleclick)
text += ", DblClick";
if (mb->get_alt())
text = "Alt+" + text;
if (mb->get_shift())
text = "Shift+" + text;
if (mb->get_control())
text = "Ctrl+" + text;
if (mb->get_metakey())
text = "Meta+" + text;
} break;
case Ref<InputEvent>::JOYPAD_MOTION: {
InputEventJoypadMotion jm = filters[p_port].joy_motion;
text = "JoyMotion Axis " + itos(jm.axis >> 1);
if (jm.axis & 1)
text += " > " + rtos(jm.axis_value);
else
text += " < " + rtos(-jm.axis_value);
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
InputEventJoypadButton jb = filters[p_port].joy_button;
text = "JoyButton " + itos(jb->get_button_index());
if (jb->is_pressed())
text += ", Pressed";
else
text += ", Released";
} break;
case Ref<InputEvent>::SCREEN_TOUCH: {
InputEventScreenTouch sd = filters[p_port].screen_touch;
text = "Touch Finger " + itos(sd.index);
if (sd->is_pressed())
text += ", Pressed";
else
text += ", Released";
} break;
case Ref<InputEvent>::SCREEN_DRAG: {
InputEventScreenDrag sd = filters[p_port].screen_drag;
text = "Drag Finger " + itos(sd.index);
} break;
case Ref<InputEvent>::ACTION: {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
text = "No Action";
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
if (filters[p_port].action.action == index) {
text = "Action " + pi.name.substr(pi.name.find("/") + 1, pi.name.length());
break;
}
index++;
}
if (filters[p_port].action->is_pressed())
text += ", Pressed";
else
text += ", Released";
} break;
}
return text + " - " + itos(p_port);
}
PropertyInfo VisualScriptInputFilter::get_input_value_port_info(int p_idx) const {
return PropertyInfo(Variant::INPUT_EVENT, "event");
}
PropertyInfo VisualScriptInputFilter::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::INPUT_EVENT, "");
}
String VisualScriptInputFilter::get_caption() const {
return "InputFilter";
}
String VisualScriptInputFilter::get_text() const {
return "";
}
bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "filter_count") {
filters.resize(p_value);
_change_notify();
ports_changed_notify();
return true;
}
if (String(p_name).begins_with("filter_")) {
int idx = String(p_name).replace_first("filters_", "").get_slice("/", 0).to_int();
ERR_FAIL_INDEX_V(idx, filters.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
filters[idx] = Ref<InputEvent>();
filters[idx].type = Ref<InputEvent>::Type(int(p_value));
if (filters[idx].type == Ref<InputEvent>::JOYPAD_MOTION) {
filters[idx].joy_motion.axis_value = 0.5; //for threshold
} else if (filters[idx].type == Ref<InputEvent>::KEY) {
filters[idx]->is_pressed() = true; //put these as true to make it more user friendly
} else if (filters[idx].type == Ref<InputEvent>::MOUSE_BUTTON) {
filters[idx]->is_pressed() = true;
} else if (filters[idx].type == Ref<InputEvent>::JOYPAD_BUTTON) {
filters[idx].joy_button->is_pressed() = true;
} else if (filters[idx].type == Ref<InputEvent>::SCREEN_TOUCH) {
filters[idx].screen_touch->is_pressed() = true;
} else if (filters[idx].type == Ref<InputEvent>::ACTION) {
filters[idx].action->is_pressed() = true;
}
_change_notify();
ports_changed_notify();
return true;
}
if (what == "device") {
filters[idx].device = p_value;
ports_changed_notify();
return true;
}
switch (filters[idx].type) {
case Ref<InputEvent>::KEY: {
if (what == "scancode") {
String sc = p_value;
if (sc == String()) {
filters[idx]->get_scancode() = 0;
} else {
filters[idx]->get_scancode() = find_keycode(p_value);
}
} else if (what == "unicode") {
String uc = p_value;
if (uc == String()) {
filters[idx].key.unicode = 0;
} else {
filters[idx].key.unicode = uc[0];
}
} else if (what == "pressed") {
filters[idx]->is_pressed() = p_value;
} else if (what == "echo") {
filters[idx]->is_echo() = p_value;
} else if (what == "mod_alt") {
filters[idx]->get_alt() = p_value;
} else if (what == "mod_shift") {
filters[idx]->get_shift() = p_value;
} else if (what == "mod_ctrl") {
filters[idx]->get_control() = p_value;
} else if (what == "mod_meta") {
filters[idx]->get_metakey() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::MOUSE_MOTION: {
if (what == "button_mask") {
filters[idx]->get_button_mask() = p_value;
} else if (what == "mod_alt") {
filters[idx].mouse_motion->get_alt() = p_value;
} else if (what == "mod_shift") {
filters[idx].mouse_motion->get_shift() = p_value;
} else if (what == "mod_ctrl") {
filters[idx].mouse_motion->get_control() = p_value;
} else if (what == "mod_meta") {
filters[idx].mouse_motion->get_metakey() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::MOUSE_BUTTON: {
if (what == "button_index") {
filters[idx]->get_button_index() = p_value;
} else if (what == "pressed") {
filters[idx]->is_pressed() = p_value;
} else if (what == "doubleclicked") {
filters[idx].mouse_button.doubleclick = p_value;
} else if (what == "mod_alt") {
filters[idx].mouse_button->get_alt() = p_value;
} else if (what == "mod_shift") {
filters[idx].mouse_button->get_shift() = p_value;
} else if (what == "mod_ctrl") {
filters[idx].mouse_button->get_control() = p_value;
} else if (what == "mod_meta") {
filters[idx].mouse_button->get_metakey() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::JOYPAD_MOTION: {
if (what == "axis") {
filters[idx].joy_motion.axis = int(p_value) << 1 | filters[idx].joy_motion.axis;
} else if (what == "mode") {
filters[idx].joy_motion.axis |= int(p_value);
} else if (what == "threshold") {
filters[idx].joy_motion.axis_value = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
if (what == "button_index") {
filters[idx].joy_button->get_button_index() = p_value;
} else if (what == "pressed") {
filters[idx].joy_button->is_pressed() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::SCREEN_TOUCH: {
if (what == "finger_index") {
filters[idx].screen_touch.index = p_value;
} else if (what == "pressed") {
filters[idx].screen_touch->is_pressed() = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::SCREEN_DRAG: {
if (what == "finger_index") {
filters[idx].screen_drag.index = p_value;
} else {
return false;
}
ports_changed_notify();
return true;
} break;
case Ref<InputEvent>::ACTION: {
if (what == "action_name") {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
if (name == String(p_value)) {
filters[idx].action.action = index;
ports_changed_notify();
return true;
}
index++;
}
filters[idx].action.action = 0;
ports_changed_notify();
return false;
} else if (what == "pressed") {
filters[idx].action->is_pressed() = p_value;
ports_changed_notify();
return true;
}
} break;
}
}
return false;
}
bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "filter_count") {
r_ret = filters.size();
return true;
}
if (String(p_name).begins_with("filter_")) {
int idx = String(p_name).replace_first("filters_", "").get_slice("/", 0).to_int();
ERR_FAIL_INDEX_V(idx, filters.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = filters[idx].type;
return true;
}
if (what == "device") {
r_ret = filters[idx].device;
return true;
}
switch (filters[idx].type) {
case Ref<InputEvent>::KEY: {
if (what == "scancode") {
if (filters[idx]->get_scancode() == 0)
r_ret = String();
else {
r_ret = keycode_get_string(filters[idx]->get_scancode());
}
} else if (what == "unicode") {
if (filters[idx].key.unicode == 0) {
r_ret = String();
} else {
CharType str[2] = { (CharType)filters[idx].key.unicode, 0 };
r_ret = String(str);
}
} else if (what == "pressed") {
r_ret = filters[idx]->is_pressed();
} else if (what == "echo") {
r_ret = filters[idx]->is_echo();
} else if (what == "mod_alt") {
r_ret = filters[idx]->get_alt();
} else if (what == "mod_shift") {
r_ret = filters[idx]->get_shift();
} else if (what == "mod_ctrl") {
r_ret = filters[idx]->get_control();
} else if (what == "mod_meta") {
r_ret = filters[idx]->get_metakey();
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::MOUSE_MOTION: {
if (what == "button_mask") {
r_ret = filters[idx]->get_button_mask();
} else if (what == "mod_alt") {
r_ret = filters[idx].mouse_motion->get_alt();
} else if (what == "mod_shift") {
r_ret = filters[idx].mouse_motion->get_shift();
} else if (what == "mod_ctrl") {
r_ret = filters[idx].mouse_motion->get_control();
} else if (what == "mod_meta") {
r_ret = filters[idx].mouse_motion->get_metakey();
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::MOUSE_BUTTON: {
if (what == "button_index") {
r_ret = filters[idx]->get_button_index();
} else if (what == "pressed") {
r_ret = filters[idx]->is_pressed();
} else if (what == "doubleclicked") {
r_ret = filters[idx].mouse_button.doubleclick;
} else if (what == "mod_alt") {
r_ret = filters[idx].mouse_button->get_alt();
} else if (what == "mod_shift") {
r_ret = filters[idx].mouse_button->get_shift();
} else if (what == "mod_ctrl") {
r_ret = filters[idx].mouse_button->get_control();
} else if (what == "mod_meta") {
r_ret = filters[idx].mouse_button->get_metakey();
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::JOYPAD_MOTION: {
if (what == "axis_index") {
r_ret = filters[idx].joy_motion.axis >> 1;
} else if (what == "mode") {
r_ret = filters[idx].joy_motion.axis & 1;
} else if (what == "threshold") {
r_ret = filters[idx].joy_motion.axis_value;
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
if (what == "button_index") {
r_ret = filters[idx].joy_button->get_button_index();
} else if (what == "pressed") {
r_ret = filters[idx].joy_button->is_pressed();
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::SCREEN_TOUCH: {
if (what == "finger_index") {
r_ret = filters[idx].screen_touch.index;
} else if (what == "pressed") {
r_ret = filters[idx].screen_touch->is_pressed();
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::SCREEN_DRAG: {
if (what == "finger_index") {
r_ret = filters[idx].screen_drag.index;
} else {
return false;
}
return true;
} break;
case Ref<InputEvent>::ACTION: {
if (what == "action_name") {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
if (filters[idx].action.action == index) {
r_ret = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
return true;
}
index++;
}
r_ret = "None"; //no index
return false;
} else if (what == "pressed") {
r_ret = filters[idx].action->is_pressed();
return true;
}
} break;
}
}
return false;
}
static const char *event_type_names[Ref<InputEvent>::TYPE_MAX] = {
"None",
"Key",
"MouseMotion",
"MouseButton",
"JoypadMotion",
"JoypadButton",
"ScreenTouch",
"ScreenDrag",
"Action"
};
void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "filter_count", PROPERTY_HINT_RANGE, "0,64"));
String et;
for (int i = 0; i < Ref<InputEvent>::TYPE_MAX; i++) {
if (i > 0)
et += ",";
et += event_type_names[i];
}
String kc;
String actions;
for (int i = 0; i < filters.size(); i++) {
String base = "filter_" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::INT, base + "type", PROPERTY_HINT_ENUM, et));
p_list->push_back(PropertyInfo(Variant::INT, base + "device"));
switch (filters[i].type) {
case Ref<InputEvent>::NONE: {
} break;
case Ref<InputEvent>::KEY: {
if (kc == String()) {
int kcc = keycode_get_count();
kc = "None";
for (int i = 0; i < kcc; i++) {
kc += ",";
kc += String(keycode_get_name_by_index(i));
}
}
p_list->push_back(PropertyInfo(Variant::STRING, base + "scancode", PROPERTY_HINT_ENUM, kc));
p_list->push_back(PropertyInfo(Variant::STRING, base + "unicode"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "echo"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
case Ref<InputEvent>::MOUSE_MOTION: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_mask", PROPERTY_HINT_FLAGS, "Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
case Ref<InputEvent>::MOUSE_BUTTON: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index", PROPERTY_HINT_ENUM, "Any,Left,Right,Middle,WheelUp,WheelDown,WheelLeft,WheelRight"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "doubleclicked"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_alt"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_shift"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_ctrl"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "mod_meta"));
} break;
case Ref<InputEvent>::JOYPAD_MOTION: {
p_list->push_back(PropertyInfo(Variant::INT, base + "axis_index"));
p_list->push_back(PropertyInfo(Variant::INT, base + "mode", PROPERTY_HINT_ENUM, "Min,Max"));
p_list->push_back(PropertyInfo(Variant::REAL, base + "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"));
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
} break;
case Ref<InputEvent>::SCREEN_TOUCH: {
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
} break;
case Ref<InputEvent>::SCREEN_DRAG: {
p_list->push_back(PropertyInfo(Variant::INT, base + "finger_index"));
} break;
case Ref<InputEvent>::ACTION: {
if (actions == String()) {
actions = "None";
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
al.push_back(name);
}
for (int i = 0; i < al.size(); i++) {
actions += ",";
actions += al[i];
}
}
p_list->push_back(PropertyInfo(Variant::STRING, base + "action_name", PROPERTY_HINT_ENUM, actions));
p_list->push_back(PropertyInfo(Variant::BOOL, base + "pressed"));
} break;
}
}
}
class VisualScriptNodeInstanceInputFilter : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
Vector<Ref<InputEvent>> filters;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
if (p_inputs[0]->get_type() != Variant::INPUT_EVENT) {
r_error_str = "Input value not of type event";
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
Ref<InputEvent> event = *p_inputs[0];
for (int i = 0; i < filters.size(); i++) {
const Ref<InputEvent> &ie = filters[i];
if (ie.type != event.type)
continue;
bool match = false;
switch (ie.type) {
case Ref<InputEvent>::NONE: {
match = true;
} break;
case Ref<InputEvent>::KEY: {
InputEventKey k = ie.key;
InputEventKey k2 = event.key;
if (k->get_scancode() == 0 && k.unicode == 0 && k2->get_scancode() == 0 && k2.unicode == 0) {
match = true;
} else {
if ((k->get_scancode() != 0 && k->get_scancode() == k2->get_scancode()) || (k.unicode != 0 && k.unicode == k2.unicode)) {
//key valid
if (
k->is_pressed() == k2->is_pressed() &&
k.echo == k2.echo &&
k.mod == k2.mod) {
match = true;
}
}
}
} break;
case Ref<InputEvent>::MOUSE_MOTION: {
InputEventMouseMotion mm = ie.mouse_motion;
InputEventMouseMotion mm2 = event.mouse_motion;
if (mm->get_button_mask() == mm2->get_button_mask() &&
mm.mod == mm2.mod) {
match = true;
}
} break;
case Ref<InputEvent>::MOUSE_BUTTON: {
InputEventMouseButton mb = ie.mouse_button;
InputEventMouseButton mb2 = event.mouse_button;
if (mb->get_button_index() == mb2->get_button_index() &&
mb->is_pressed() == mb2->is_pressed() &&
mb.doubleclick == mb2.doubleclick &&
mb.mod == mb2.mod) {
match = true;
}
} break;
case Ref<InputEvent>::JOYPAD_MOTION: {
InputEventJoypadMotion jm = ie.joy_motion;
InputEventJoypadMotion jm2 = event.joy_motion;
int axis = jm.axis >> 1;
if (axis == jm2.axis) {
if (jm.axis & 1) {
//greater
if (jm2.axis_value > jm.axis_value) {
match = true;
}
} else {
//less
if (jm2.axis_value < -jm.axis_value) {
match = true;
}
}
}
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
InputEventJoypadButton jb = ie.joy_button;
InputEventJoypadButton jb2 = event.joy_button;
if (jb->get_button_index() == jb2->get_button_index() &&
jb->is_pressed() == jb2->is_pressed()) {
match = true;
}
} break;
case Ref<InputEvent>::SCREEN_TOUCH: {
InputEventScreenTouch st = ie.screen_touch;
InputEventScreenTouch st2 = event.screen_touch;
if (st.index == st2.index &&
st->is_pressed() == st2->is_pressed()) {
match = true;
}
} break;
case Ref<InputEvent>::SCREEN_DRAG: {
InputEventScreenDrag sd = ie.screen_drag;
InputEventScreenDrag sd2 = event.screen_drag;
if (sd.index == sd2.index) {
match = true;
}
} break;
case Ref<InputEvent>::ACTION: {
InputEventAction ia = ie.action;
InputEventAction ia2 = event.action;
if (ia.action == ia2.action &&
ia->is_pressed() == ia2->is_pressed()) {
match = true;
}
} break;
}
*p_outputs[0] = event;
if (match)
return i; //go through match output
}
return STEP_NO_ADVANCE_BIT; //none found, don't advance
}
};
VisualScriptNodeInstance *VisualScriptInputFilter::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceInputFilter *instance = memnew(VisualScriptNodeInstanceInputFilter);
instance->instance = p_instance;
instance->filters = filters;
return instance;
}
VisualScriptInputFilter::VisualScriptInputFilter() {
}
#endif
//////////////////////////////////////////
////////////////TYPE CAST///////////
//////////////////////////////////////////
int VisualScriptTypeCast::get_output_sequence_port_count() const {
return 2;
}
bool VisualScriptTypeCast::has_input_sequence_port() const {
return true;
}
int VisualScriptTypeCast::get_input_value_port_count() const {
return 1;
}
int VisualScriptTypeCast::get_output_value_port_count() const {
return 1;
}
String VisualScriptTypeCast::get_output_sequence_port_text(int p_port) const {
return p_port == 0 ? "yes" : "no";
}
PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const {
return PropertyInfo(Variant::OBJECT, "instance");
}
PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::OBJECT, "");
}
String VisualScriptTypeCast::get_caption() const {
return "TypeCast";
}
String VisualScriptTypeCast::get_text() const {
if (script != String())
return "Is " + script.get_file() + "?";
else
return "Is " + base_type + "?";
}
void VisualScriptTypeCast::set_base_type(const StringName &p_type) {
if (base_type == p_type)
return;
base_type = p_type;
_change_notify();
ports_changed_notify();
}
StringName VisualScriptTypeCast::get_base_type() const {
return base_type;
}
void VisualScriptTypeCast::set_base_script(const String &p_path) {
if (script == p_path)
return;
script = p_path;
_change_notify();
ports_changed_notify();
}
String VisualScriptTypeCast::get_base_script() const {
return script;
}
VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const {
TypeGuess tg;
tg.type = Variant::OBJECT;
if (script != String()) {
tg.script = ResourceLoader::load(script);
}
//if (!tg.script.is_valid()) {
// tg.gdclass = base_type;
//}
return tg;
}
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
StringName base_type;
String script;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
Object *obj = *p_inputs[0];
*p_outputs[0] = Variant();
if (!obj) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Instance is null";
return 0;
}
if (script != String()) {
Ref<Script> obj_script = obj->get_script();
if (!obj_script.is_valid()) {
return 1; //well, definitely not the script because object we got has no script.
}
if (!ResourceCache::has(script)) {
//if the script is not in use by anyone, we can safely assume whathever we got is not casting to it.
return 1;
}
Ref<Script> cast_script = Ref<Resource>(ResourceCache::get(script));
if (!cast_script.is_valid()) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Script path is not a script: " + script;
return 1;
}
while (obj_script.is_valid()) {
if (cast_script == obj_script) {
*p_outputs[0] = *p_inputs[0]; //copy
return 0; // it is the script, yey
}
obj_script = obj_script->get_base_script();
}
return 1; //not found sorry
}
if (ClassDB::is_parent_class(obj->get_class_name(), base_type)) {
*p_outputs[0] = *p_inputs[0]; //copy
return 0;
} else
return 1;
}
};
VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
instance->instance = p_instance;
instance->base_type = base_type;
instance->script = script;
return instance;
}
void VisualScriptTypeCast::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base_type", "type"), &VisualScriptTypeCast::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptTypeCast::get_base_type);
ClassDB::bind_method(D_METHOD("set_base_script", "path"), &VisualScriptTypeCast::set_base_script);
ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptTypeCast::get_base_script);
List<String> script_extensions;
for (int i = 0; i > ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
}
String script_ext_hint;
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
if (script_ext_hint != String())
script_ext_hint += ",";
script_ext_hint += "*." + E->get();
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
}
VisualScriptTypeCast::VisualScriptTypeCast() {
base_type = "Object";
}
void register_visual_script_flow_control_nodes() {
VisualScriptLanguage::singleton->add_register_func("flow_control/return", create_return_node<false>);
VisualScriptLanguage::singleton->add_register_func("flow_control/return_with_value", create_return_node<true>);
VisualScriptLanguage::singleton->add_register_func("flow_control/condition", create_node_generic<VisualScriptCondition>);
VisualScriptLanguage::singleton->add_register_func("flow_control/while", create_node_generic<VisualScriptWhile>);
VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>);
VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>);
VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>);
//VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>);
VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>);
}