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dummy
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Implement cull_mask for decals and lights in mobile and compatibility backends
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2023-02-06 12:12:47 -08:00 |
environment
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
renderer_rd
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Merge pull request #73263 from clayjohn/render_priority
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2023-02-14 11:05:28 +01:00 |
storage
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Implement cull_mask for decals and lights in mobile and compatibility backends
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2023-02-06 12:12:47 -08:00 |
renderer_canvas_cull.cpp
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
renderer_canvas_cull.h
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Move some worker_thread_pool.h includes out of header files
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2023-02-13 14:02:01 -05:00 |
renderer_scene_cull.h
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Implement cull_mask for decals and lights in mobile and compatibility backends
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2023-02-06 12:12:47 -08:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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Merge pull request #73240 from myaaaaaaaaa/worker-h
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2023-02-13 21:05:57 +01:00 |
renderer_viewport.h
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Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
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2023-01-30 12:25:49 -08:00 |
rendering_device.cpp
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rendering_device.h
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Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
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2023-02-10 18:49:28 +01:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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Move some worker_thread_pool.h includes out of header files
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2023-02-13 14:02:01 -05:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Avoid inserting screen_texture compatibility code when using textureSize
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2023-02-10 13:03:02 -08:00 |
shader_compiler.h
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Make screen texture and depth texture work in Multiview
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2023-01-25 13:35:01 +11:00 |
shader_language.cpp
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Improve some editor strings for localization
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2023-02-09 19:32:02 +08:00 |
shader_language.h
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Fix shader failure when using non-const initializer on a constant
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2023-02-01 13:03:11 +03:00 |
shader_preprocessor.cpp
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shader_preprocessor.h
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Improve some editor strings for localization
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2023-02-09 19:32:02 +08:00 |
shader_types.cpp
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Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
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2023-02-01 07:33:18 +01:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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