1a2cb755e2
-=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha! |
||
---|---|---|
.. | ||
globals | ||
app_delegate.h | ||
app_delegate.mm | ||
Appirater.h | ||
Appirater.m | ||
audio_driver_iphone.cpp | ||
audio_driver_iphone.h | ||
detect.py | ||
game_center.h | ||
game_center.mm | ||
gl_view.h | ||
gl_view.mm | ||
godot_iphone.cpp | ||
in_app_store.h | ||
in_app_store.mm | ||
logo.png | ||
main.m | ||
os_iphone.cpp | ||
os_iphone.h | ||
platform_config.h | ||
rasterizer_iphone.cpp | ||
rasterizer_iphone.h | ||
SCsub | ||
sem_iphone.cpp | ||
sem_iphone.h | ||
view_controller.h | ||
view_controller.mm |