virtualx-engine/platform/web
Rémi Verschelde 06dc4648bf Merge pull request #67252 from zaevi/web_fix_export_file_locked
[Web] Fix file locked issue when exporting to Web.
2022-10-12 14:44:32 +02:00
..
api Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
export Fix file locked issue when exporting to Web. 2022-10-11 20:49:51 +08:00
js Fix Object type in GodotJSWrapper. 2022-10-10 19:28:43 +08:00
.eslintrc.engine.js [Web] Add feature detection helpers to JS Engine class. 2022-09-17 11:21:17 +02:00
.eslintrc.html.js [Web] Add auto-formatting to HTML files. 2022-10-11 19:42:12 +02:00
.eslintrc.js [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
.eslintrc.libs.js [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
audio_driver_web.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
audio_driver_web.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
detect.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
display_server_web.cpp Fix some errors affecting the Web editor 2022-09-12 16:29:45 +02:00
display_server_web.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
dom_keys.inc [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
emscripten_helpers.py SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
godot_audio.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
godot_js.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
godot_webgl2.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
http_client_web.cpp [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
http_client_web.h [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
javascript_bridge_singleton.cpp Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
logo.png [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
os_web.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
os_web.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
package-lock.json [Web] Add auto-formatting to HTML files. 2022-10-11 19:42:12 +02:00
package.json [Web] Add auto-formatting to HTML files. 2022-10-11 19:42:12 +02:00
platform_config.h [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
README.md [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
run_icon.png [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
SCsub [Web] Add feature detection helpers to JS Engine class. 2022-09-17 11:21:17 +02:00
serve.py Replace local web server setup for web editor with a Python-based solution 2022-10-04 19:39:27 +02:00
web_main.cpp Rename Engine.target_fps and associated project setting to max_fps 2022-10-03 23:54:36 +02:00
web_runtime.cpp [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.