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dummy
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Merge pull request #79169 from reduz/debug-canvas-item-redraw
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2023-10-11 08:40:05 +02:00 |
environment
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renderer_rd
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Fix Mobile renderer shader instance uniform access
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2023-10-15 18:09:54 +03:00 |
storage
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Particle internal refactor and additions for more artistic control
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2023-10-10 20:03:35 +02:00 |
renderer_canvas_cull.cpp
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Disable update spinner when debug redraw is active
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2023-10-11 13:21:29 +02:00 |
renderer_canvas_cull.h
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Disable update spinner when debug redraw is active
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2023-10-11 13:21:29 +02:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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Debug CanvasItem redraw
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2023-08-28 12:53:56 +02:00 |
renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Merge pull request #81124 from bitsawer/fix_voxelgi_static_lights
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2023-10-06 00:24:29 +02:00 |
renderer_scene_cull.h
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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2023-09-25 10:37:47 -03:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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Merge pull request #82766 from BastiaanOlij/fix_debanding_issue
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2023-10-04 15:45:39 +02:00 |
renderer_viewport.h
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Fix drawing of viewports without swapping buffers
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2023-10-03 13:51:47 +02:00 |
rendering_device.compat.inc
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Add compatibility methods for RenderingDevice BarrierMask
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2023-09-27 10:22:03 -04:00 |
rendering_device.cpp
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
rendering_device.h
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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Fix RDPipelineColorBlendState.attachments setter
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2023-09-05 15:29:56 +03:00 |
rendering_method.cpp
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rendering_method.h
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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2023-09-25 10:37:47 -03:00 |
rendering_server_default.cpp
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Add vararg call() method to C++ Callable
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2023-10-05 11:35:29 +02:00 |
rendering_server_default.h
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Disable update spinner when debug redraw is active
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2023-10-11 13:21:29 +02:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Merge pull request #81619 from Chaosus/fix_shader_const
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2023-10-03 17:20:23 +02:00 |
shader_compiler.h
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shader_language.cpp
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Merge pull request #83004 from Chaosus/shader_language_fix_typo
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2023-10-09 23:23:35 +02:00 |
shader_language.h
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Merge pull request #81619 from Chaosus/fix_shader_const
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2023-10-03 17:20:23 +02:00 |
shader_preprocessor.cpp
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Fix shader language preprocessor include marker handling
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2023-09-06 16:57:40 +03:00 |
shader_preprocessor.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
shader_types.cpp
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Particle internal refactor and additions for more artistic control
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2023-10-10 20:03:35 +02:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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