aab650f2ef
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0 + Infrastructure Repository folder structure was make it more intuitive and coherent. "thorvg/src/lib" -> "thorvg/src/common" (providing essential common functionalities used internally among the renderer and sub-modules) "thorvg/src/lib" -> "thorvg/src/renderer" (for vector drawing features) + SVG related Fix stroke regression https://github.com/thorvg/thorvg/issues/1670 Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321 Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
60 lines
1.3 KiB
Bash
Executable file
60 lines
1.3 KiB
Bash
Executable file
#!/bin/bash -e
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VERSION=0.11.0
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cd thirdparty/thorvg/ || true
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rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
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mkdir tmp/ && pushd tmp/
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# Release
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curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
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# Current Github main branch tip
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#curl -L -O https://github.com/thorvg/thorvg/archive/refs/heads/main.tar.gz
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tar --strip-components=1 -xvf *.tar.gz
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rm *.tar.gz
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# Install from local git checkout "thorvg-git" in the same directory
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# as godot git checkout.
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#d="../../../../thorvg-git"
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#cp -r ${d}/AUTHORS ${d}/inc ${d}/LICENSE ${d}/src .
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find . -type f -name 'meson.build' -delete
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# Fix newline at end of file.
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for source in $(find ./ -type f \( -iname \*.h -o -iname \*.cpp \)); do
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sed -i -e '$a\' $source
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done
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cp -v AUTHORS LICENSE ..
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cp -rv inc ../
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cat << EOF > ../inc/config.h
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#ifndef THORVG_CONFIG_H
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#define THORVG_CONFIG_H
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#define THORVG_SW_RASTER_SUPPORT
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#define THORVG_SVG_LOADER_SUPPORT
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// For internal debugging:
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//#define THORVG_LOG_ENABLED
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#define THORVG_VERSION_STRING "$VERSION"
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#endif
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EOF
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mkdir ../src
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cp -rv src/common ../src
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cp -rv src/renderer ../src/
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# Only sw_engine is enabled.
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rm -rfv ../src/renderer/gl_engine
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# Only svg (+raw) loader is enabled.
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mkdir ../src/loaders
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cp -rv src/loaders/svg src/loaders/raw ../src/loaders/
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popd
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rm -rf tmp
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