.. |
editor
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
config.py
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
godot_navigation_server.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
godot_navigation_server.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_map.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_map.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_region.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_region.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_rid.h
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Style: Remove inconsistently used @author docstrings
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2022-01-04 20:42:50 +01:00 |
nav_utils.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
navigation_mesh_generator.cpp
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Add warnings when NavigationMesh bake settings result in precision loss
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2022-06-04 11:31:52 +02:00 |
navigation_mesh_generator.h
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Fix navmesh baking
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2022-04-08 21:01:59 +02:00 |
register_types.cpp
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
rvo_agent.cpp
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Fix crash of navigation agents callback when object is invalid
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2022-06-14 13:04:02 +02:00 |
rvo_agent.h
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Style: Remove inconsistently used @author docstrings
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2022-01-04 20:42:50 +01:00 |
SCsub
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Modules: Don't build editor-specific classes in templates
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2022-03-28 16:48:15 +02:00 |