virtualx-engine/editor/editor_resource_preview.cpp
Pedro J. Estébanez 78ba8b2804 Fix certain resource previews empty with GL compat
As an additional fix, the preview render request now ignores the main viewport hierarchy so previews don't pay the cost of re-rendering the whole editor and descendant viewports.
2024-07-22 14:44:14 +02:00

549 lines
20 KiB
C++

/**************************************************************************/
/* editor_resource_preview.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
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/* the following conditions: */
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#include "editor_resource_preview.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/variant/variant_utility.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/main/window.h"
#include "scene/resources/image_texture.h"
#include "servers/rendering/rendering_server_default.h"
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
bool success = false;
if (GDVIRTUAL_CALL(_handles, p_type, success)) {
return success;
}
ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::_handles needs to be overridden.");
}
Ref<Texture2D> EditorResourcePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
Ref<Texture2D> preview;
if (GDVIRTUAL_CALL(_generate, p_from, p_size, p_metadata, preview)) {
return preview;
}
ERR_FAIL_V_MSG(Ref<Texture2D>(), "EditorResourcePreviewGenerator::_generate needs to be overridden.");
}
Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const {
Ref<Texture2D> preview;
if (GDVIRTUAL_CALL(_generate_from_path, p_path, p_size, p_metadata, preview)) {
return preview;
}
Ref<Resource> res = ResourceLoader::load(p_path);
if (!res.is_valid()) {
return res;
}
return generate(res, p_size, p_metadata);
}
bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
bool success = false;
GDVIRTUAL_CALL(_generate_small_preview_automatically, success);
return success;
}
bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
bool success = false;
GDVIRTUAL_CALL(_can_generate_small_preview, success);
return success;
}
void EditorResourcePreviewGenerator::_bind_methods() {
GDVIRTUAL_BIND(_handles, "type");
GDVIRTUAL_BIND(_generate, "resource", "size", "metadata");
GDVIRTUAL_BIND(_generate_from_path, "path", "size", "metadata");
GDVIRTUAL_BIND(_generate_small_preview_automatically);
GDVIRTUAL_BIND(_can_generate_small_preview);
}
EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() {
}
void EditorResourcePreviewGenerator::DrawRequester::request_and_wait(RID p_viewport) const {
Callable request_vp_update_once = callable_mp(RS::get_singleton(), &RS::viewport_set_update_mode).bind(p_viewport, RS::VIEWPORT_UPDATE_ONCE);
if (EditorResourcePreview::get_singleton()->is_threaded()) {
RS::get_singleton()->connect(SNAME("frame_pre_draw"), request_vp_update_once, Object::CONNECT_ONE_SHOT);
RS::get_singleton()->request_frame_drawn_callback(callable_mp(const_cast<EditorResourcePreviewGenerator::DrawRequester *>(this), &EditorResourcePreviewGenerator::DrawRequester::_post_semaphore));
semaphore.wait();
} else {
// Avoid the main viewport and children being redrawn.
SceneTree *st = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
ERR_FAIL_NULL_MSG(st, "Editor's MainLoop is not a SceneTree. This is a bug.");
RID root_vp = st->get_root()->get_viewport_rid();
RenderingServer::get_singleton()->viewport_set_active(root_vp, false);
request_vp_update_once.call();
RS::get_singleton()->draw(false);
// Let main viewport and children be drawn again.
RenderingServer::get_singleton()->viewport_set_active(root_vp, true);
}
}
void EditorResourcePreviewGenerator::DrawRequester::abort() const {
if (EditorResourcePreview::get_singleton()->is_threaded()) {
semaphore.post();
}
}
Variant EditorResourcePreviewGenerator::DrawRequester::_post_semaphore() const {
semaphore.post();
return Variant(); // Needed because of how the callback is used.
}
bool EditorResourcePreview::is_threaded() const {
return RSG::texture_storage->can_create_resources_async();
}
void EditorResourcePreview::_thread_func(void *ud) {
EditorResourcePreview *erp = (EditorResourcePreview *)ud;
erp->_thread();
}
void EditorResourcePreview::_preview_ready(const String &p_path, int p_hash, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud, const Dictionary &p_metadata) {
{
MutexLock lock(preview_mutex);
uint64_t modified_time = 0;
if (!p_path.begins_with("ID:")) {
modified_time = FileAccess::get_modified_time(p_path);
}
Item item;
item.preview = p_texture;
item.small_preview = p_small_texture;
item.last_hash = p_hash;
item.modified_time = modified_time;
item.preview_metadata = p_metadata;
cache[p_path] = item;
}
Callable(id, p_func).call_deferred(p_path, p_texture, p_small_texture, p_ud);
}
void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base, Dictionary &p_metadata) {
String type;
uint64_t started_at = OS::get_singleton()->get_ticks_usec();
if (p_item.resource.is_valid()) {
type = p_item.resource->get_class();
} else {
type = ResourceLoader::get_resource_type(p_item.path);
}
if (type.is_empty()) {
r_texture = Ref<ImageTexture>();
r_small_texture = Ref<ImageTexture>();
if (is_print_verbose_enabled()) {
print_line(vformat("Generated '%s' preview in %d usec", p_item.path, OS::get_singleton()->get_ticks_usec() - started_at));
}
return; //could not guess type
}
int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
r_texture = Ref<ImageTexture>();
r_small_texture = Ref<ImageTexture>();
for (int i = 0; i < preview_generators.size(); i++) {
if (!preview_generators[i]->handles(type)) {
continue;
}
Ref<Texture2D> generated;
if (p_item.resource.is_valid()) {
generated = preview_generators.write[i]->generate(p_item.resource, Vector2(thumbnail_size, thumbnail_size), p_metadata);
} else {
generated = preview_generators.write[i]->generate_from_path(p_item.path, Vector2(thumbnail_size, thumbnail_size), p_metadata);
}
r_texture = generated;
if (preview_generators[i]->can_generate_small_preview()) {
Ref<Texture2D> generated_small;
Dictionary d;
if (p_item.resource.is_valid()) {
generated_small = preview_generators.write[i]->generate(p_item.resource, Vector2(small_thumbnail_size, small_thumbnail_size), d);
} else {
generated_small = preview_generators.write[i]->generate_from_path(p_item.path, Vector2(small_thumbnail_size, small_thumbnail_size), d);
}
r_small_texture = generated_small;
}
if (!r_small_texture.is_valid() && r_texture.is_valid() && preview_generators[i]->generate_small_preview_automatically()) {
Ref<Image> small_image = r_texture->get_image();
small_image = small_image->duplicate();
small_image->resize(small_thumbnail_size, small_thumbnail_size, Image::INTERPOLATE_CUBIC);
r_small_texture.instantiate();
r_small_texture->set_image(small_image);
}
break;
}
if (!p_item.resource.is_valid()) {
// Cache the preview in case it's a resource on disk.
if (r_texture.is_valid()) {
// Wow it generated a preview... save cache.
bool has_small_texture = r_small_texture.is_valid();
ResourceSaver::save(r_texture, cache_base + ".png");
if (has_small_texture) {
ResourceSaver::save(r_small_texture, cache_base + "_small.png");
}
Ref<FileAccess> f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + cache_base + ".txt'. Check user write permissions.");
_write_preview_cache(f, thumbnail_size, has_small_texture, FileAccess::get_modified_time(p_item.path), FileAccess::get_md5(p_item.path), p_metadata);
}
}
if (is_print_verbose_enabled()) {
print_line(vformat("Generated '%s' preview in %d usec", p_item.path, OS::get_singleton()->get_ticks_usec() - started_at));
}
}
const Dictionary EditorResourcePreview::get_preview_metadata(const String &p_path) const {
ERR_FAIL_COND_V(!cache.has(p_path), Dictionary());
return cache[p_path].preview_metadata;
}
void EditorResourcePreview::_iterate() {
preview_mutex.lock();
if (queue.size() == 0) {
preview_mutex.unlock();
return;
}
QueueItem item = queue.front()->get();
queue.pop_front();
if (cache.has(item.path)) {
Item cached_item = cache[item.path];
// Already has it because someone loaded it, just let it know it's ready.
_preview_ready(item.path, cached_item.last_hash, cached_item.preview, cached_item.small_preview, item.id, item.function, item.userdata, cached_item.preview_metadata);
preview_mutex.unlock();
return;
}
preview_mutex.unlock();
Ref<ImageTexture> texture;
Ref<ImageTexture> small_texture;
int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
if (item.resource.is_valid()) {
Dictionary preview_metadata;
_generate_preview(texture, small_texture, item, String(), preview_metadata);
_preview_ready(item.path, item.resource->hash_edited_version_for_preview(), texture, small_texture, item.id, item.function, item.userdata, preview_metadata);
return;
}
Dictionary preview_metadata;
String temp_path = EditorPaths::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text();
cache_base = temp_path.path_join("resthumb-" + cache_base);
// Does not have it, try to load a cached thumbnail.
String file = cache_base + ".txt";
Ref<FileAccess> f = FileAccess::open(file, FileAccess::READ);
if (f.is_null()) {
// No cache found, generate.
_generate_preview(texture, small_texture, item, cache_base, preview_metadata);
} else {
uint64_t modtime = FileAccess::get_modified_time(item.path);
int tsize;
bool has_small_texture;
uint64_t last_modtime;
String hash;
bool outdated;
_read_preview_cache(f, &tsize, &has_small_texture, &last_modtime, &hash, &preview_metadata, &outdated);
bool cache_valid = true;
if (tsize != thumbnail_size) {
cache_valid = false;
f.unref();
} else if (outdated) {
cache_valid = false;
f.unref();
} else if (last_modtime != modtime) {
String last_md5 = f->get_line();
String md5 = FileAccess::get_md5(item.path);
f.unref();
if (last_md5 != md5) {
cache_valid = false;
} else {
// Update modified time.
Ref<FileAccess> f2 = FileAccess::open(file, FileAccess::WRITE);
if (f2.is_null()) {
// Not returning as this would leave the thread hanging and would require
// some proper cleanup/disabling of resource preview generation.
ERR_PRINT("Cannot create file '" + file + "'. Check user write permissions.");
} else {
_write_preview_cache(f2, thumbnail_size, has_small_texture, modtime, md5, preview_metadata);
}
}
} else {
f.unref();
}
if (cache_valid) {
Ref<Image> img;
img.instantiate();
Ref<Image> small_img;
small_img.instantiate();
if (img->load(cache_base + ".png") != OK) {
cache_valid = false;
} else {
texture.instantiate();
texture->set_image(img);
if (has_small_texture) {
if (small_img->load(cache_base + "_small.png") != OK) {
cache_valid = false;
} else {
small_texture.instantiate();
small_texture->set_image(small_img);
}
}
}
}
if (!cache_valid) {
_generate_preview(texture, small_texture, item, cache_base, preview_metadata);
}
}
_preview_ready(item.path, 0, texture, small_texture, item.id, item.function, item.userdata, preview_metadata);
}
void EditorResourcePreview::_write_preview_cache(Ref<FileAccess> p_file, int p_thumbnail_size, bool p_has_small_texture, uint64_t p_modified_time, const String &p_hash, const Dictionary &p_metadata) {
p_file->store_line(itos(p_thumbnail_size));
p_file->store_line(itos(p_has_small_texture));
p_file->store_line(itos(p_modified_time));
p_file->store_line(p_hash);
p_file->store_line(VariantUtilityFunctions::var_to_str(p_metadata).replace("\n", " "));
p_file->store_line(itos(CURRENT_METADATA_VERSION));
}
void EditorResourcePreview::_read_preview_cache(Ref<FileAccess> p_file, int *r_thumbnail_size, bool *r_has_small_texture, uint64_t *r_modified_time, String *r_hash, Dictionary *r_metadata, bool *r_outdated) {
*r_thumbnail_size = p_file->get_line().to_int();
*r_has_small_texture = p_file->get_line().to_int();
*r_modified_time = p_file->get_line().to_int();
*r_hash = p_file->get_line();
*r_metadata = VariantUtilityFunctions::str_to_var(p_file->get_line());
*r_outdated = p_file->get_line().to_int() < CURRENT_METADATA_VERSION;
}
void EditorResourcePreview::_thread() {
exited.clear();
while (!exiting.is_set()) {
preview_sem.wait();
_iterate();
}
exited.set();
}
void EditorResourcePreview::_idle_callback() {
if (!singleton) {
// Just in case the shutdown of the editor involves the deletion of the singleton
// happening while additional idle callbacks can happen.
return;
}
// Process preview tasks, trying to leave a little bit of responsiveness worst case.
uint64_t start = OS::get_singleton()->get_ticks_msec();
while (!singleton->queue.is_empty() && OS::get_singleton()->get_ticks_msec() - start < 100) {
singleton->_iterate();
}
}
void EditorResourcePreview::_update_thumbnail_sizes() {
if (small_thumbnail_size == -1) {
// Kind of a workaround to retrieve the default icon size.
small_thumbnail_size = EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Object"), EditorStringName(EditorIcons))->get_width();
}
}
void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
_update_thumbnail_sizes();
{
MutexLock lock(preview_mutex);
String path_id = "ID:" + itos(p_res->get_instance_id());
if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version_for_preview()) {
p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
return;
}
cache.erase(path_id); //erase if exists, since it will be regen
QueueItem item;
item.function = p_receiver_func;
item.id = p_receiver->get_instance_id();
item.resource = p_res;
item.path = path_id;
item.userdata = p_userdata;
queue.push_back(item);
}
preview_sem.post();
}
void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
_update_thumbnail_sizes();
{
MutexLock lock(preview_mutex);
if (cache.has(p_path)) {
p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
return;
}
QueueItem item;
item.function = p_receiver_func;
item.id = p_receiver->get_instance_id();
item.path = p_path;
item.userdata = p_userdata;
queue.push_back(item);
}
preview_sem.post();
}
void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
preview_generators.push_back(p_generator);
}
void EditorResourcePreview::remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
preview_generators.erase(p_generator);
}
EditorResourcePreview *EditorResourcePreview::get_singleton() {
return singleton;
}
void EditorResourcePreview::_bind_methods() {
ClassDB::bind_method(D_METHOD("queue_resource_preview", "path", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_resource_preview);
ClassDB::bind_method(D_METHOD("queue_edited_resource_preview", "resource", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_edited_resource_preview);
ClassDB::bind_method(D_METHOD("add_preview_generator", "generator"), &EditorResourcePreview::add_preview_generator);
ClassDB::bind_method(D_METHOD("remove_preview_generator", "generator"), &EditorResourcePreview::remove_preview_generator);
ClassDB::bind_method(D_METHOD("check_for_invalidation", "path"), &EditorResourcePreview::check_for_invalidation);
ADD_SIGNAL(MethodInfo("preview_invalidated", PropertyInfo(Variant::STRING, "path")));
}
void EditorResourcePreview::check_for_invalidation(const String &p_path) {
bool call_invalidated = false;
{
MutexLock lock(preview_mutex);
if (cache.has(p_path)) {
uint64_t modified_time = FileAccess::get_modified_time(p_path);
if (modified_time != cache[p_path].modified_time) {
cache.erase(p_path);
call_invalidated = true;
}
}
}
if (call_invalidated) { //do outside mutex
call_deferred(SNAME("emit_signal"), "preview_invalidated", p_path);
}
}
void EditorResourcePreview::start() {
if (DisplayServer::get_singleton()->get_name() == "headless") {
return;
}
if (is_threaded()) {
ERR_FAIL_COND_MSG(thread.is_started(), "Thread already started.");
thread.start(_thread_func, this);
} else {
SceneTree *st = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
ERR_FAIL_NULL_MSG(st, "Editor's MainLoop is not a SceneTree. This is a bug.");
st->add_idle_callback(&_idle_callback);
}
}
void EditorResourcePreview::stop() {
if (is_threaded()) {
if (thread.is_started()) {
exiting.set();
preview_sem.post();
for (int i = 0; i < preview_generators.size(); i++) {
preview_generators.write[i]->abort();
}
while (!exited.is_set()) {
OS::get_singleton()->delay_usec(10000);
RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on rendering server
}
thread.wait_to_finish();
}
}
}
EditorResourcePreview::EditorResourcePreview() {
singleton = this;
}
EditorResourcePreview::~EditorResourcePreview() {
stop();
}