.. |
joints
|
clang-format: Various fixes to comments alignment from clang-format 13
|
2021-10-28 14:50:32 +02:00 |
area_pair_sw.cpp
|
Fix and clean disabled shapes handling in godot physics servers
|
2021-06-22 16:48:24 -07:00 |
area_pair_sw.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
area_sw.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
area_sw.h
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
body_pair_sw.cpp
|
clang-format: Disable alignment of operands, too unreliable
|
2021-10-28 13:23:38 +02:00 |
body_pair_sw.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
body_sw.cpp
|
Epsilon check for angular velocity in BodySW
|
2021-08-16 20:11:46 +02:00 |
body_sw.h
|
Added wakeup() call to velocity, force and impulse functions.
|
2021-09-28 19:00:10 +13:00 |
broad_phase_basic.cpp
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_basic.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_bvh.cpp
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_bvh.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_octree.cpp
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_octree.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
broad_phase_sw.cpp
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
broad_phase_sw.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
collision_object_sw.cpp
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
collision_object_sw.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
collision_solver_sat.cpp
|
Fix Transform::xform(Plane) functions, add Transform unit tests
|
2021-08-07 08:05:39 +01:00 |
collision_solver_sat.h
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
collision_solver_sw.cpp
|
Fix Rayshape recovery in test_body_ray_separation
|
2021-10-05 18:24:30 -07:00 |
collision_solver_sw.h
|
Fix Rayshape recovery in test_body_ray_separation
|
2021-10-05 18:24:30 -07:00 |
constraint_sw.h
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
gjk_epa.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
gjk_epa.h
|
Fix Cylinder shape collision with margins when using GJK-EPA
|
2021-03-16 10:20:19 -07:00 |
joints_sw.h
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
physics_server_sw.cpp
|
Fix 3D moving platform logic
|
2021-08-09 18:55:49 -07:00 |
physics_server_sw.h
|
Fix 3D moving platform logic
|
2021-08-09 18:55:49 -07:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
shape_sw.cpp
|
Optimize raycast with large Heightmap shape data
|
2021-09-06 15:59:47 -07:00 |
shape_sw.h
|
Optimize raycast with large Heightmap shape data
|
2021-09-06 15:59:47 -07:00 |
space_sw.cpp
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
space_sw.h
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
step_sw.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
step_sw.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |