virtualx-engine/core/io/file_access_zip.cpp
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00

383 lines
9.2 KiB
C++

/*************************************************************************/
/* file_access_zip.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef MINIZIP_ENABLED
#include "file_access_zip.h"
#include "core/os/copymem.h"
#include "core/os/file_access.h"
ZipArchive *ZipArchive::instance = NULL;
extern "C" {
static void *godot_open(void *data, const char *p_fname, int mode) {
if (mode & ZLIB_FILEFUNC_MODE_WRITE) {
return NULL;
};
FileAccess *f = (FileAccess *)data;
f->open(p_fname, FileAccess::READ);
return f->is_open() ? data : NULL;
};
static uLong godot_read(void *data, void *fdata, void *buf, uLong size) {
FileAccess *f = (FileAccess *)data;
f->get_buffer((uint8_t *)buf, size);
return size;
};
static uLong godot_write(voidpf opaque, voidpf stream, const void *buf, uLong size) {
return 0;
};
static long godot_tell(voidpf opaque, voidpf stream) {
FileAccess *f = (FileAccess *)opaque;
return f->get_position();
};
static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
FileAccess *f = (FileAccess *)opaque;
int pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
pos = f->get_len() + offset;
break;
default:
break;
};
f->seek(pos);
return 0;
};
static int godot_close(voidpf opaque, voidpf stream) {
FileAccess *f = (FileAccess *)opaque;
f->close();
return 0;
};
static int godot_testerror(voidpf opaque, voidpf stream) {
FileAccess *f = (FileAccess *)opaque;
return f->get_error() != OK ? 1 : 0;
};
static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
return memalloc(items * size);
};
static void godot_free(voidpf opaque, voidpf address) {
memfree(address);
};
}; // extern "C"
void ZipArchive::close_handle(unzFile p_file) const {
ERR_FAIL_COND(!p_file);
FileAccess *f = (FileAccess *)unzGetOpaque(p_file);
unzCloseCurrentFile(p_file);
unzClose(p_file);
memdelete(f);
};
unzFile ZipArchive::get_file_handle(String p_file) const {
ERR_FAIL_COND_V(!file_exists(p_file), NULL);
File file = files[p_file];
FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ);
ERR_FAIL_COND_V(!f, NULL);
zlib_filefunc_def io;
zeromem(&io, sizeof(io));
io.opaque = f;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
io.ztell_file = godot_tell;
io.zseek_file = godot_seek;
io.zclose_file = godot_close;
io.zerror_file = godot_testerror;
io.alloc_mem = godot_alloc;
io.free_mem = godot_free;
unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io);
ERR_FAIL_COND_V(!pkg, NULL);
int unz_err = unzGoToFilePos(pkg, &file.file_pos);
if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) {
unzClose(pkg);
ERR_FAIL_V(NULL);
};
return pkg;
};
bool ZipArchive::try_open_pack(const String &p_path) {
//printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
if (p_path.get_extension().nocasecmp_to("zip") != 0 && p_path.get_extension().nocasecmp_to("pcz") != 0)
return false;
zlib_filefunc_def io;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f)
return false;
io.opaque = f;
io.zopen_file = godot_open;
io.zread_file = godot_read;
io.zwrite_file = godot_write;
io.ztell_file = godot_tell;
io.zseek_file = godot_seek;
io.zclose_file = godot_close;
io.zerror_file = godot_testerror;
unzFile zfile = unzOpen2(p_path.utf8().get_data(), &io);
ERR_FAIL_COND_V(!zfile, false);
unz_global_info64 gi;
int err = unzGetGlobalInfo64(zfile, &gi);
ERR_FAIL_COND_V(err != UNZ_OK, false);
Package pkg;
pkg.filename = p_path;
pkg.zfile = zfile;
packages.push_back(pkg);
int pkg_num = packages.size() - 1;
for (unsigned int i = 0; i < gi.number_entry; i++) {
char filename_inzip[256];
unz_file_info64 file_info;
err = unzGetCurrentFileInfo64(zfile, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0);
ERR_CONTINUE(err != UNZ_OK);
File f;
f.package = pkg_num;
unzGetFilePos(zfile, &f.file_pos);
String fname = String("res://") + filename_inzip;
files[fname] = f;
uint8_t md5[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
PackedData::get_singleton()->add_path(p_path, fname, 1, 0, md5, this);
//printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str());
if ((i + 1) < gi.number_entry) {
unzGoToNextFile(zfile);
};
};
return true;
};
bool ZipArchive::file_exists(String p_name) const {
return files.has(p_name);
};
FileAccess *ZipArchive::get_file(const String &p_path, PackedData::PackedFile *p_file) {
return memnew(FileAccessZip(p_path, *p_file));
};
ZipArchive *ZipArchive::get_singleton() {
if (instance == NULL) {
instance = memnew(ZipArchive);
};
return instance;
};
ZipArchive::ZipArchive() {
instance = this;
//fa_create_func = FileAccess::get_create_func();
};
ZipArchive::~ZipArchive() {
for (int i = 0; i < packages.size(); i++) {
FileAccess *f = (FileAccess *)unzGetOpaque(packages[i].zfile);
unzClose(packages[i].zfile);
memdelete(f);
};
packages.clear();
};
Error FileAccessZip::_open(const String &p_path, int p_mode_flags) {
close();
ERR_FAIL_COND_V(p_mode_flags & FileAccess::WRITE, FAILED);
ZipArchive *arch = ZipArchive::get_singleton();
ERR_FAIL_COND_V(!arch, FAILED);
zfile = arch->get_file_handle(p_path);
ERR_FAIL_COND_V(!zfile, FAILED);
int err = unzGetCurrentFileInfo64(zfile, &file_info, NULL, 0, NULL, 0, NULL, 0);
ERR_FAIL_COND_V(err != UNZ_OK, FAILED);
return OK;
};
void FileAccessZip::close() {
if (!zfile)
return;
ZipArchive *arch = ZipArchive::get_singleton();
ERR_FAIL_COND(!arch);
arch->close_handle(zfile);
zfile = NULL;
};
bool FileAccessZip::is_open() const {
return zfile != NULL;
};
void FileAccessZip::seek(size_t p_position) {
ERR_FAIL_COND(!zfile);
unzSeekCurrentFile(zfile, p_position);
};
void FileAccessZip::seek_end(int64_t p_position) {
ERR_FAIL_COND(!zfile);
unzSeekCurrentFile(zfile, get_len() + p_position);
};
size_t FileAccessZip::get_position() const {
ERR_FAIL_COND_V(!zfile, 0);
return unztell(zfile);
};
size_t FileAccessZip::get_len() const {
ERR_FAIL_COND_V(!zfile, 0);
return file_info.uncompressed_size;
};
bool FileAccessZip::eof_reached() const {
ERR_FAIL_COND_V(!zfile, true);
return at_eof;
};
uint8_t FileAccessZip::get_8() const {
uint8_t ret = 0;
get_buffer(&ret, 1);
return ret;
};
int FileAccessZip::get_buffer(uint8_t *p_dst, int p_length) const {
ERR_FAIL_COND_V(!zfile, -1);
at_eof = unzeof(zfile);
if (at_eof)
return 0;
int read = unzReadCurrentFile(zfile, p_dst, p_length);
ERR_FAIL_COND_V(read < 0, read);
if (read < p_length)
at_eof = true;
return read;
};
Error FileAccessZip::get_error() const {
if (!zfile) {
return ERR_UNCONFIGURED;
};
if (eof_reached()) {
return ERR_FILE_EOF;
};
return OK;
};
void FileAccessZip::flush() {
ERR_FAIL();
}
void FileAccessZip::store_8(uint8_t p_dest) {
ERR_FAIL();
};
bool FileAccessZip::file_exists(const String &p_name) {
return false;
};
FileAccessZip::FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file) {
zfile = NULL;
_open(p_path, FileAccess::READ);
};
FileAccessZip::~FileAccessZip() {
close();
};
#endif