virtualx-engine/modules/minimp3/audio_stream_mp3.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

232 lines
7.1 KiB
C++

/**************************************************************************/
/* audio_stream_mp3.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#define MINIMP3_ONLY_MP3
#define MINIMP3_FLOAT_OUTPUT
#define MINIMP3_IMPLEMENTATION
#define MINIMP3_NO_STDIO
#include "audio_stream_mp3.h"
#include "core/os/file_access.h"
void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
ERR_FAIL_COND(!active);
int todo = p_frames;
while (todo && active) {
mp3dec_frame_info_t frame_info;
mp3d_sample_t *buf_frame = nullptr;
int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
if (samples_mixed) {
p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
--todo;
++frames_mixed;
}
else {
//EOF
if (mp3_stream->loop) {
seek(mp3_stream->loop_offset);
loops++;
} else {
//fill remainder with silence
for (int i = p_frames - todo; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0, 0);
}
active = false;
todo = 0;
}
}
}
}
float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
return mp3_stream->sample_rate;
}
void AudioStreamPlaybackMP3::start(float p_from_pos) {
active = true;
seek(p_from_pos);
loops = 0;
_begin_resample();
}
void AudioStreamPlaybackMP3::stop() {
active = false;
}
bool AudioStreamPlaybackMP3::is_playing() const {
return active;
}
int AudioStreamPlaybackMP3::get_loop_count() const {
return loops;
}
float AudioStreamPlaybackMP3::get_playback_position() const {
return float(frames_mixed) / mp3_stream->sample_rate;
}
void AudioStreamPlaybackMP3::seek(float p_time) {
if (!active) {
return;
}
if (p_time >= mp3_stream->get_length()) {
p_time = 0;
}
frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
}
AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
if (mp3d) {
mp3dec_ex_close(mp3d);
AudioServer::get_singleton()->audio_data_free(mp3d);
}
}
Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
Ref<AudioStreamPlaybackMP3> mp3s;
ERR_FAIL_COND_V_MSG(data == nullptr, mp3s,
"This AudioStreamMP3 does not have an audio file assigned "
"to it. AudioStreamMP3 should not be created from the "
"inspector or with `.new()`. Instead, load an audio file.");
mp3s.instance();
mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
mp3s->mp3d = (mp3dec_ex_t *)AudioServer::get_singleton()->audio_data_alloc(sizeof(mp3dec_ex_t));
int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
mp3s->frames_mixed = 0;
mp3s->active = false;
mp3s->loops = 0;
if (errorcode) {
ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
}
return mp3s;
}
String AudioStreamMP3::get_stream_name() const {
return ""; //return stream_name;
}
void AudioStreamMP3::clear_data() {
if (data) {
AudioServer::get_singleton()->audio_data_free(data);
data = nullptr;
data_len = 0;
}
}
void AudioStreamMP3::set_data(const PoolVector<uint8_t> &p_data) {
int src_data_len = p_data.size();
PoolVector<uint8_t>::Read src_datar = p_data.read();
mp3dec_ex_t mp3d;
int err = mp3dec_ex_open_buf(&mp3d, src_datar.ptr(), src_data_len, MP3D_SEEK_TO_SAMPLE);
ERR_FAIL_COND_MSG(err || mp3d.info.hz == 0, "Failed to decode mp3 file. Make sure it is a valid mp3 audio file.");
channels = mp3d.info.channels;
sample_rate = mp3d.info.hz;
length = float(mp3d.samples) / (sample_rate * float(channels));
mp3dec_ex_close(&mp3d);
clear_data();
data = AudioServer::get_singleton()->audio_data_alloc(src_data_len, src_datar.ptr());
data_len = src_data_len;
}
PoolVector<uint8_t> AudioStreamMP3::get_data() const {
PoolVector<uint8_t> vdata;
if (data_len && data) {
vdata.resize(data_len);
{
PoolVector<uint8_t>::Write w = vdata.write();
memcpy(w.ptr(), data, data_len);
}
}
return vdata;
}
void AudioStreamMP3::set_loop(bool p_enable) {
loop = p_enable;
}
bool AudioStreamMP3::has_loop() const {
return loop;
}
void AudioStreamMP3::set_loop_offset(float p_seconds) {
loop_offset = p_seconds;
}
float AudioStreamMP3::get_loop_offset() const {
return loop_offset;
}
float AudioStreamMP3::get_length() const {
return length;
}
void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
AudioStreamMP3::AudioStreamMP3() {
}
AudioStreamMP3::~AudioStreamMP3() {
clear_data();
}