1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
131 lines
3.9 KiB
C++
131 lines
3.9 KiB
C++
// ======================================================================== //
|
|
// Copyright 2009-2019 Intel Corporation //
|
|
// //
|
|
// Licensed under the Apache License, Version 2.0 (the "License"); //
|
|
// you may not use this file except in compliance with the License. //
|
|
// You may obtain a copy of the License at //
|
|
// //
|
|
// http://www.apache.org/licenses/LICENSE-2.0 //
|
|
// //
|
|
// Unless required by applicable law or agreed to in writing, software //
|
|
// distributed under the License is distributed on an "AS IS" BASIS, //
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
|
|
// See the License for the specific language governing permissions and //
|
|
// limitations under the License. //
|
|
// ======================================================================== //
|
|
|
|
#pragma once
|
|
|
|
#if defined(_WIN32)
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#define NOMINMAX
|
|
#include <Windows.h>
|
|
#elif defined(__APPLE__)
|
|
#include <sys/sysctl.h>
|
|
#endif
|
|
|
|
#include <xmmintrin.h>
|
|
#include <cstdint>
|
|
#include <climits>
|
|
#include <limits>
|
|
#include <atomic>
|
|
#include <algorithm>
|
|
#include <memory>
|
|
#include <cmath>
|
|
#include <string>
|
|
#include <sstream>
|
|
#include <iostream>
|
|
#include <cassert>
|
|
#include "include/OpenImageDenoise/oidn.hpp"
|
|
|
|
namespace oidn {
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Macros
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if defined(_WIN32)
|
|
// Windows
|
|
#if !defined(__noinline)
|
|
#define __noinline __declspec(noinline)
|
|
#endif
|
|
#else
|
|
// Unix
|
|
#if !defined(__forceinline)
|
|
#define __forceinline inline __attribute__((always_inline))
|
|
#endif
|
|
#if !defined(__noinline)
|
|
#define __noinline __attribute__((noinline))
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef UNUSED
|
|
#define UNUSED(x) ((void)x)
|
|
#endif
|
|
#ifndef MAYBE_UNUSED
|
|
#define MAYBE_UNUSED(x) UNUSED(x)
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Error handling and debugging
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct Verbose
|
|
{
|
|
int verbose;
|
|
|
|
Verbose(int v = 0) : verbose(v) {}
|
|
__forceinline bool isVerbose(int v = 1) const { return v <= verbose; }
|
|
};
|
|
|
|
#define OIDN_WARNING(message) { if (isVerbose()) std::cerr << "Warning: " << message << std::endl; }
|
|
#define OIDN_FATAL(message) throw std::runtime_error(message);
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Common functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
using std::min;
|
|
using std::max;
|
|
|
|
template<typename T>
|
|
__forceinline T clamp(const T& value, const T& minValue, const T& maxValue)
|
|
{
|
|
return min(max(value, minValue), maxValue);
|
|
}
|
|
|
|
void* alignedMalloc(size_t size, size_t alignment);
|
|
void alignedFree(void* ptr);
|
|
|
|
template<typename T>
|
|
inline std::string toString(const T& a)
|
|
{
|
|
std::stringstream sm;
|
|
sm << a;
|
|
return sm.str();
|
|
}
|
|
|
|
#if defined(__APPLE__)
|
|
template<typename T>
|
|
bool getSysctl(const char* name, T& value)
|
|
{
|
|
int64_t result = 0;
|
|
size_t size = sizeof(result);
|
|
|
|
if (sysctlbyname(name, &result, &size, nullptr, 0) != 0)
|
|
return false;
|
|
|
|
value = T(result);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// System information
|
|
// ----------------------------------------------------------------------------
|
|
|
|
std::string getPlatformName();
|
|
std::string getCompilerName();
|
|
std::string getBuildName();
|
|
|
|
} // namespace oidn
|