1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
519 lines
18 KiB
C++
519 lines
18 KiB
C++
// ======================================================================== //
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// Copyright 2009-2019 Intel Corporation //
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// //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
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// you may not use this file except in compliance with the License. //
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// You may obtain a copy of the License at //
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// //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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// //
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// Unless required by applicable law or agreed to in writing, software //
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// distributed under the License is distributed on an "AS IS" BASIS, //
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
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// See the License for the specific language governing permissions and //
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// limitations under the License. //
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// ======================================================================== //
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#include "autoencoder.h"
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namespace oidn {
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// --------------------------------------------------------------------------
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// AutoencoderFilter
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// --------------------------------------------------------------------------
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AutoencoderFilter::AutoencoderFilter(const Ref<Device>& device)
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: Filter(device)
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{
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}
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void AutoencoderFilter::setImage(const std::string& name, const Image& data)
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{
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if (name == "color")
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color = data;
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else if (name == "albedo")
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albedo = data;
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else if (name == "normal")
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normal = data;
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else if (name == "output")
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output = data;
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dirty = true;
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}
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void AutoencoderFilter::set1i(const std::string& name, int value)
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{
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if (name == "hdr")
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hdr = value;
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else if (name == "srgb")
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srgb = value;
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else if (name == "maxMemoryMB")
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maxMemoryMB = value;
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dirty = true;
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}
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int AutoencoderFilter::get1i(const std::string& name)
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{
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if (name == "hdr")
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return hdr;
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else if (name == "srgb")
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return srgb;
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else if (name == "maxMemoryMB")
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return maxMemoryMB;
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else if (name == "alignment")
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return alignment;
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else if (name == "overlap")
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return overlap;
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else
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throw Exception(Error::InvalidArgument, "invalid parameter");
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}
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void AutoencoderFilter::set1f(const std::string& name, float value)
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{
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if (name == "hdrScale")
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hdrScale = value;
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dirty = true;
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}
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float AutoencoderFilter::get1f(const std::string& name)
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{
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if (name == "hdrScale")
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return hdrScale;
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else
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throw Exception(Error::InvalidArgument, "invalid parameter");
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}
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void AutoencoderFilter::commit()
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{
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if (!dirty)
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return;
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{
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if (mayiuse(avx512_common))
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net = buildNet<16>();
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else
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net = buildNet<8>();
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}
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dirty = false;
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}
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void AutoencoderFilter::execute()
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{
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if (dirty)
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throw Exception(Error::InvalidOperation, "changes to the filter are not committed");
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if (!net)
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return;
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{
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Progress progress;
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progress.func = progressFunc;
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progress.userPtr = progressUserPtr;
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progress.taskCount = tileCountH * tileCountW;
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// Iterate over the tiles
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int tileIndex = 0;
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for (int i = 0; i < tileCountH; ++i)
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{
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const int h = i * (tileH - 2*overlap); // input tile position (including overlap)
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const int overlapBeginH = i > 0 ? overlap : 0; // overlap on the top
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const int overlapEndH = i < tileCountH-1 ? overlap : 0; // overlap on the bottom
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const int tileH1 = min(H - h, tileH); // input tile size (including overlap)
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const int tileH2 = tileH1 - overlapBeginH - overlapEndH; // output tile size
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const int alignOffsetH = tileH - roundUp(tileH1, alignment); // align to the bottom in the tile buffer
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for (int j = 0; j < tileCountW; ++j)
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{
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const int w = j * (tileW - 2*overlap); // input tile position (including overlap)
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const int overlapBeginW = j > 0 ? overlap : 0; // overlap on the left
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const int overlapEndW = j < tileCountW-1 ? overlap : 0; // overlap on the right
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const int tileW1 = min(W - w, tileW); // input tile size (including overlap)
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const int tileW2 = tileW1 - overlapBeginW - overlapEndW; // output tile size
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const int alignOffsetW = tileW - roundUp(tileW1, alignment); // align to the right in the tile buffer
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// Set the input tile
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inputReorder->setTile(h, w,
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alignOffsetH, alignOffsetW,
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tileH1, tileW1);
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// Set the output tile
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outputReorder->setTile(alignOffsetH + overlapBeginH, alignOffsetW + overlapBeginW,
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h + overlapBeginH, w + overlapBeginW,
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tileH2, tileW2);
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//printf("Tile: %d %d -> %d %d\n", w+overlapBeginW, h+overlapBeginH, w+overlapBeginW+tileW2, h+overlapBeginH+tileH2);
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// Denoise the tile
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net->execute(progress, tileIndex);
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// Next tile
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tileIndex++;
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}
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}
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}
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}
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void AutoencoderFilter::computeTileSize()
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{
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const int minTileSize = 3*overlap;
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const int estimatedBytesPerPixel = mayiuse(avx512_common) ? estimatedBytesPerPixel16 : estimatedBytesPerPixel8;
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const int64_t maxTilePixels = (int64_t(maxMemoryMB)*1024*1024 - estimatedBytesBase) / estimatedBytesPerPixel;
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tileCountH = 1;
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tileCountW = 1;
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tileH = roundUp(H, alignment);
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tileW = roundUp(W, alignment);
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// Divide the image into tiles until the tile size gets below the threshold
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while (int64_t(tileH) * tileW > maxTilePixels)
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{
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if (tileH > minTileSize && tileH > tileW)
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{
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tileCountH++;
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tileH = max(roundUp(ceilDiv(H - 2*overlap, tileCountH), alignment) + 2*overlap, minTileSize);
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}
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else if (tileW > minTileSize)
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{
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tileCountW++;
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tileW = max(roundUp(ceilDiv(W - 2*overlap, tileCountW), alignment) + 2*overlap, minTileSize);
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}
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else
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break;
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}
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// Compute the final number of tiles
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tileCountH = (H > tileH) ? ceilDiv(H - 2*overlap, tileH - 2*overlap) : 1;
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tileCountW = (W > tileW) ? ceilDiv(W - 2*overlap, tileW - 2*overlap) : 1;
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if (device->isVerbose(2))
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{
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std::cout << "Tile size : " << tileW << "x" << tileH << std::endl;
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std::cout << "Tile count: " << tileCountW << "x" << tileCountH << std::endl;
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}
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}
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template<int K>
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std::shared_ptr<Executable> AutoencoderFilter::buildNet()
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{
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H = color.height;
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W = color.width;
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// Configure the network
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int inputC;
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void* weightPtr;
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if (srgb && hdr)
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throw Exception(Error::InvalidOperation, "srgb and hdr modes cannot be enabled at the same time");
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if (color && !albedo && !normal && weightData.hdr)
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{
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inputC = 3;
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weightPtr = hdr ? weightData.hdr : weightData.ldr;
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}
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else if (color && albedo && !normal && weightData.hdr_alb)
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{
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inputC = 6;
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weightPtr = hdr ? weightData.hdr_alb : weightData.ldr_alb;
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}
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else if (color && albedo && normal && weightData.hdr_alb_nrm)
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{
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inputC = 9;
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weightPtr = hdr ? weightData.hdr_alb_nrm : weightData.ldr_alb_nrm;
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}
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else
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{
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throw Exception(Error::InvalidOperation, "unsupported combination of input features");
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}
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if (!output)
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throw Exception(Error::InvalidOperation, "output image not specified");
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if ((color.format != Format::Float3)
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|| (albedo && albedo.format != Format::Float3)
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|| (normal && normal.format != Format::Float3)
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|| (output.format != Format::Float3))
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throw Exception(Error::InvalidOperation, "unsupported image format");
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if ((albedo && (albedo.width != W || albedo.height != H))
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|| (normal && (normal.width != W || normal.height != H))
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|| (output.width != W || output.height != H))
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throw Exception(Error::InvalidOperation, "image size mismatch");
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// Compute the tile size
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computeTileSize();
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// If the image size is zero, there is nothing else to do
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if (H <= 0 || W <= 0)
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return nullptr;
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// Parse the weights
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const auto weightMap = parseTensors(weightPtr);
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// Create the network
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std::shared_ptr<Network<K>> net = std::make_shared<Network<K>>(device, weightMap);
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// Compute the tensor sizes
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const auto inputDims = memory::dims({1, inputC, tileH, tileW});
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const auto inputReorderDims = net->getInputReorderDims(inputDims, alignment); //-> concat0
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const auto conv1Dims = net->getConvDims("conv1", inputReorderDims); //-> temp0
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const auto conv1bDims = net->getConvDims("conv1b", conv1Dims); //-> temp1
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const auto pool1Dims = net->getPoolDims(conv1bDims); //-> concat1
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const auto conv2Dims = net->getConvDims("conv2", pool1Dims); //-> temp0
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const auto pool2Dims = net->getPoolDims(conv2Dims); //-> concat2
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const auto conv3Dims = net->getConvDims("conv3", pool2Dims); //-> temp0
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const auto pool3Dims = net->getPoolDims(conv3Dims); //-> concat3
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const auto conv4Dims = net->getConvDims("conv4", pool3Dims); //-> temp0
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const auto pool4Dims = net->getPoolDims(conv4Dims); //-> concat4
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const auto conv5Dims = net->getConvDims("conv5", pool4Dims); //-> temp0
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const auto pool5Dims = net->getPoolDims(conv5Dims); //-> temp1
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const auto upsample4Dims = net->getUpsampleDims(pool5Dims); //-> concat4
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const auto concat4Dims = net->getConcatDims(upsample4Dims, pool4Dims);
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const auto conv6Dims = net->getConvDims("conv6", concat4Dims); //-> temp0
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const auto conv6bDims = net->getConvDims("conv6b", conv6Dims); //-> temp1
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const auto upsample3Dims = net->getUpsampleDims(conv6bDims); //-> concat3
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const auto concat3Dims = net->getConcatDims(upsample3Dims, pool3Dims);
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const auto conv7Dims = net->getConvDims("conv7", concat3Dims); //-> temp0
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const auto conv7bDims = net->getConvDims("conv7b", conv7Dims); //-> temp1
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const auto upsample2Dims = net->getUpsampleDims(conv7bDims); //-> concat2
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const auto concat2Dims = net->getConcatDims(upsample2Dims, pool2Dims);
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const auto conv8Dims = net->getConvDims("conv8", concat2Dims); //-> temp0
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const auto conv8bDims = net->getConvDims("conv8b", conv8Dims); //-> temp1
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const auto upsample1Dims = net->getUpsampleDims(conv8bDims); //-> concat1
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const auto concat1Dims = net->getConcatDims(upsample1Dims, pool1Dims);
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const auto conv9Dims = net->getConvDims("conv9", concat1Dims); //-> temp0
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const auto conv9bDims = net->getConvDims("conv9b", conv9Dims); //-> temp1
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const auto upsample0Dims = net->getUpsampleDims(conv9bDims); //-> concat0
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const auto concat0Dims = net->getConcatDims(upsample0Dims, inputReorderDims);
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const auto conv10Dims = net->getConvDims("conv10", concat0Dims); //-> temp0
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const auto conv10bDims = net->getConvDims("conv10b", conv10Dims); //-> temp1
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const auto conv11Dims = net->getConvDims("conv11", conv10bDims); //-> temp0
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const auto outputDims = memory::dims({1, 3, tileH, tileW});
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// Allocate two temporary ping-pong buffers to decrease memory usage
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const auto temp0Dims = getMaxTensorDims({
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conv1Dims,
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conv2Dims,
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conv3Dims,
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conv4Dims,
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conv5Dims,
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conv6Dims,
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conv7Dims,
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conv8Dims,
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conv9Dims,
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conv10Dims,
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conv11Dims
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});
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const auto temp1Dims = getMaxTensorDims({
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conv1bDims,
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pool5Dims,
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conv6bDims,
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conv7bDims,
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conv8bDims,
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conv9bDims,
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conv10bDims,
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});
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auto temp0 = net->allocTensor(temp0Dims);
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auto temp1 = net->allocTensor(temp1Dims);
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// Allocate enough memory to hold the concat outputs. Then use the first
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// half to hold the previous conv output and the second half to hold the
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// pool/orig image output. This works because everything is C dimension
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// outermost, padded to K floats, and all the concats are on the C dimension.
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auto concat0Dst = net->allocTensor(concat0Dims);
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auto concat1Dst = net->allocTensor(concat1Dims);
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auto concat2Dst = net->allocTensor(concat2Dims);
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auto concat3Dst = net->allocTensor(concat3Dims);
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auto concat4Dst = net->allocTensor(concat4Dims);
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// Transfer function
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std::shared_ptr<TransferFunction> transferFunc = makeTransferFunc();
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// Autoexposure
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if (auto tf = std::dynamic_pointer_cast<HDRTransferFunction>(transferFunc))
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{
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if (isnan(hdrScale))
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net->addAutoexposure(color, tf);
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else
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tf->setExposure(hdrScale);
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}
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// Input reorder
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auto inputReorderDst = net->castTensor(inputReorderDims, concat0Dst, upsample0Dims);
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inputReorder = net->addInputReorder(color, albedo, normal,
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transferFunc,
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alignment, inputReorderDst);
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// conv1
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auto conv1 = net->addConv("conv1", inputReorder->getDst(), temp0);
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// conv1b
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auto conv1b = net->addConv("conv1b", conv1->getDst(), temp1);
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// pool1
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// Adjust pointer for pool1 to eliminate concat1
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auto pool1Dst = net->castTensor(pool1Dims, concat1Dst, upsample1Dims);
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auto pool1 = net->addPool(conv1b->getDst(), pool1Dst);
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// conv2
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auto conv2 = net->addConv("conv2", pool1->getDst(), temp0);
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// pool2
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// Adjust pointer for pool2 to eliminate concat2
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auto pool2Dst = net->castTensor(pool2Dims, concat2Dst, upsample2Dims);
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auto pool2 = net->addPool(conv2->getDst(), pool2Dst);
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// conv3
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auto conv3 = net->addConv("conv3", pool2->getDst(), temp0);
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// pool3
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// Adjust pointer for pool3 to eliminate concat3
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auto pool3Dst = net->castTensor(pool3Dims, concat3Dst, upsample3Dims);
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auto pool3 = net->addPool(conv3->getDst(), pool3Dst);
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// conv4
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auto conv4 = net->addConv("conv4", pool3->getDst(), temp0);
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// pool4
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// Adjust pointer for pool4 to eliminate concat4
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auto pool4Dst = net->castTensor(pool4Dims, concat4Dst, upsample4Dims);
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auto pool4 = net->addPool(conv4->getDst(), pool4Dst);
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// conv5
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auto conv5 = net->addConv("conv5", pool4->getDst(), temp0);
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// pool5
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auto pool5 = net->addPool(conv5->getDst(), temp1);
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// upsample4
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auto upsample4Dst = net->castTensor(upsample4Dims, concat4Dst);
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auto upsample4 = net->addUpsample(pool5->getDst(), upsample4Dst);
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// conv6
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auto conv6 = net->addConv("conv6", concat4Dst, temp0);
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// conv6b
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auto conv6b = net->addConv("conv6b", conv6->getDst(), temp1);
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// upsample3
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auto upsample3Dst = net->castTensor(upsample3Dims, concat3Dst);
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auto upsample3 = net->addUpsample(conv6b->getDst(), upsample3Dst);
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// conv7
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auto conv7 = net->addConv("conv7", concat3Dst, temp0);
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// conv7b
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auto conv7b = net->addConv("conv7b", conv7->getDst(), temp1);
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// upsample2
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auto upsample2Dst = net->castTensor(upsample2Dims, concat2Dst);
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auto upsample2 = net->addUpsample(conv7b->getDst(), upsample2Dst);
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// conv8
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auto conv8 = net->addConv("conv8", concat2Dst, temp0);
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// conv8b
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auto conv8b = net->addConv("conv8b", conv8->getDst(), temp1);
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// upsample1
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auto upsample1Dst = net->castTensor(upsample1Dims, concat1Dst);
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auto upsample1 = net->addUpsample(conv8b->getDst(), upsample1Dst);
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// conv9
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auto conv9 = net->addConv("conv9", concat1Dst, temp0);
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// conv9b
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auto conv9b = net->addConv("conv9b", conv9->getDst(), temp1);
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// upsample0
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auto upsample0Dst = net->castTensor(upsample0Dims, concat0Dst);
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auto upsample0 = net->addUpsample(conv9b->getDst(), upsample0Dst);
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// conv10
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auto conv10 = net->addConv("conv10", concat0Dst, temp0);
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// conv10b
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auto conv10b = net->addConv("conv10b", conv10->getDst(), temp1);
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// conv11
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auto conv11 = net->addConv("conv11", conv10b->getDst(), temp0, false /* no relu */);
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// Output reorder
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outputReorder = net->addOutputReorder(conv11->getDst(), transferFunc, output);
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net->finalize();
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return net;
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}
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std::shared_ptr<TransferFunction> AutoencoderFilter::makeTransferFunc()
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{
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if (hdr)
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return std::make_shared<PQXTransferFunction>();
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else if (srgb)
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return std::make_shared<LinearTransferFunction>();
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else
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return std::make_shared<GammaTransferFunction>();
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}
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// Godot doesn't need Raytracing filters. Removing them saves space in the weights files.
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#if 0
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// --------------------------------------------------------------------------
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// RTFilter
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// --------------------------------------------------------------------------
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namespace weights
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{
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|
// LDR
|
|
extern unsigned char rt_ldr[]; // color
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extern unsigned char rt_ldr_alb[]; // color, albedo
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extern unsigned char rt_ldr_alb_nrm[]; // color, albedo, normal
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|
|
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// HDR
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|
extern unsigned char rt_hdr[]; // color
|
|
extern unsigned char rt_hdr_alb[]; // color, albedo
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|
extern unsigned char rt_hdr_alb_nrm[]; // color, albedo, normal
|
|
}
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|
|
|
RTFilter::RTFilter(const Ref<Device>& device)
|
|
: AutoencoderFilter(device)
|
|
{
|
|
weightData.ldr = weights::rt_ldr;
|
|
weightData.ldr_alb = weights::rt_ldr_alb;
|
|
weightData.ldr_alb_nrm = weights::rt_ldr_alb_nrm;
|
|
weightData.hdr = weights::rt_hdr;
|
|
weightData.hdr_alb = weights::rt_hdr_alb;
|
|
weightData.hdr_alb_nrm = weights::rt_hdr_alb_nrm;
|
|
}
|
|
#endif
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|
|
|
// --------------------------------------------------------------------------
|
|
// RTLightmapFilter
|
|
// --------------------------------------------------------------------------
|
|
|
|
namespace weights
|
|
{
|
|
// HDR
|
|
extern unsigned char rtlightmap_hdr[]; // color
|
|
}
|
|
|
|
RTLightmapFilter::RTLightmapFilter(const Ref<Device>& device)
|
|
: AutoencoderFilter(device)
|
|
{
|
|
weightData.hdr = weights::rtlightmap_hdr;
|
|
|
|
hdr = true;
|
|
}
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|
|
|
std::shared_ptr<TransferFunction> RTLightmapFilter::makeTransferFunc()
|
|
{
|
|
return std::make_shared<LogTransferFunction>();
|
|
}
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|
|
|
} // namespace oidn
|