virtualx-engine/modules/mono/editor
Ignacio Roldán Etcheverry 1bf4397e5b C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.
2022-08-22 03:36:52 +02:00
..
Godot.NET.Sdk C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
GodotTools C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
script_templates C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
bindings_generator.cpp C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
bindings_generator.h C#: Add dedicated Variant struct, replacing System.Object 2022-08-22 03:36:52 +02:00
code_completion.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
editor_internal_calls.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00