49646383f1
Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7
)
122 lines
4.2 KiB
C++
122 lines
4.2 KiB
C++
/*************************************************************************/
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/* packet_buffer.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PACKET_BUFFER_H
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#define PACKET_BUFFER_H
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#include "core/os/copymem.h"
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#include "core/ring_buffer.h"
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template <class T>
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class PacketBuffer {
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private:
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typedef struct {
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uint32_t size;
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T info;
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} _Packet;
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RingBuffer<_Packet> _packets;
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RingBuffer<uint8_t> _payload;
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public:
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Error write_packet(const uint8_t *p_payload, uint32_t p_size, const T *p_info) {
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#ifdef TOOLS_ENABLED
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// Verbose buffer warnings
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if (p_payload && _payload.space_left() < (int32_t)p_size) {
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ERR_PRINT("Buffer payload full! Dropping data.");
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ERR_FAIL_V(ERR_OUT_OF_MEMORY);
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}
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if (p_info && _packets.space_left() < 1) {
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ERR_PRINT("Too many packets in queue! Dropping data.");
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ERR_FAIL_V(ERR_OUT_OF_MEMORY);
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}
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#else
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ERR_FAIL_COND_V(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY);
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ERR_FAIL_COND_V(p_info && _packets.space_left() < 1, ERR_OUT_OF_MEMORY);
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#endif
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// If p_info is NULL, only the payload is written
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if (p_info) {
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_Packet p;
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p.size = p_size;
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copymem(&p.info, p_info, sizeof(T));
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_packets.write(p);
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}
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// If p_payload is NULL, only the packet information is written.
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if (p_payload) {
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_payload.write((const uint8_t *)p_payload, p_size);
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}
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return OK;
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}
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Error read_packet(uint8_t *r_payload, int p_bytes, T *r_info, int &r_read) {
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ERR_FAIL_COND_V(_packets.data_left() < 1, ERR_UNAVAILABLE);
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_Packet p;
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_packets.read(&p, 1);
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ERR_FAIL_COND_V(_payload.data_left() < (int)p.size, ERR_BUG);
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ERR_FAIL_COND_V(p_bytes < (int)p.size, ERR_OUT_OF_MEMORY);
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r_read = p.size;
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copymem(r_info, &p.info, sizeof(T));
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_payload.read(r_payload, p.size);
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return OK;
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}
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void discard_payload(int p_size) {
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_packets.decrease_write(p_size);
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}
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void resize(int p_pkt_shift, int p_buf_shift) {
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_packets.resize(p_pkt_shift);
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_payload.resize(p_buf_shift);
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}
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int packets_left() const {
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return _packets.data_left();
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}
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void clear() {
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_payload.resize(0);
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_packets.resize(0);
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}
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PacketBuffer() {
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clear();
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}
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~PacketBuffer() {
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clear();
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}
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};
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#endif // PACKET_BUFFER_H
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