..
dummy
Merge duplicate rd_texture functions
2023-03-10 21:37:01 +11:00
environment
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
renderer_rd
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-20 14:33:30 +02:00
storage
Merge duplicate rd_texture functions
2023-03-10 21:37:01 +11:00
renderer_canvas_cull.cpp
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_canvas_render.h
Fixes a canvas item set to clip children being drawn as black if no children are visible
2023-03-07 09:53:26 +02:00
renderer_compositor.cpp
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
renderer_compositor.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_scene_cull.cpp
Fix instance uniforms breaking when setting a new mesh.
2023-03-04 11:49:18 +01:00
renderer_scene_cull.h
Implement cull_mask for decals and lights in mobile and compatibility backends
2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp
Rename center
method to get_center
in Plane.
2023-01-15 17:18:50 +01:00
renderer_scene_render.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_viewport.cpp
Use the original canvas to calculate light positioning
2023-02-21 11:57:16 +02:00
renderer_viewport.h
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
2023-01-30 12:25:49 -08:00
rendering_device.cpp
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
rendering_device.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
rendering_device_binds.cpp
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
2023-01-13 12:53:19 -08:00
rendering_device_binds.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
rendering_method.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_method.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_server_default.cpp
Add framework for avoidance of color flash in new windows
2023-01-12 21:42:51 +01:00
rendering_server_default.h
Merge duplicate rd_texture functions
2023-03-10 21:37:01 +11:00
rendering_server_globals.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_server_globals.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
shader_compiler.cpp
Fix to some operators in shaders are not compiled properly
2023-03-26 20:50:02 +03:00
shader_compiler.h
Make screen texture and depth texture work in Multiview
2023-01-25 13:35:01 +11:00
shader_language.cpp
Fix completion of source_color
hint for texture arrays in shaders
2023-04-08 20:13:26 +03:00
shader_language.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp
Fix shader preprocessor include resource check
2023-02-26 13:59:29 +02:00
shader_preprocessor.h
Improve some editor strings for localization
2023-02-09 19:32:02 +08:00
shader_types.cpp
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-20 14:33:30 +02:00
shader_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shader_warnings.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shader_warnings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00