virtualx-engine/editor/plugins/particles_editor_plugin.cpp
Rémi Verschelde ed504753f4 Fix undo references for conversion to CPUParticles
The 'undo' reference should be the node to free when the undo history
is lost, i.e. the original (GPU) Particles node. Similarly, the 'do'
reference should point to the CPUParticles (result of the 'do' call).

Fixes #29742.
2019-06-24 12:08:30 +02:00

524 lines
15 KiB
C++

/*************************************************************************/
/* particles_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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#include "particles_editor_plugin.h"
#include "core/io/resource_loader.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "scene/3d/cpu_particles.h"
#include "scene/resources/particles_material.h"
bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals) {
bool use_normals = emission_fill->get_selected() == 1;
if (emission_fill->get_selected() < 2) {
float area_accum = 0;
Map<float, int> triangle_area_map;
for (int i = 0; i < geometry.size(); i++) {
float area = geometry[i].get_area();
if (area < CMP_EPSILON)
continue;
triangle_area_map[area_accum] = i;
area_accum += area;
}
if (!triangle_area_map.size() || area_accum == 0) {
err_dialog->set_text(TTR("Faces contain no area!"));
err_dialog->popup_centered_minsize();
return false;
}
int emissor_count = emission_amount->get_value();
for (int i = 0; i < emissor_count; i++) {
float areapos = Math::random(0.0f, area_accum);
Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
ERR_FAIL_COND_V(!E, false);
int index = E->get();
ERR_FAIL_INDEX_V(index, geometry.size(), false);
// ok FINALLY get face
Face3 face = geometry[index];
//now compute some position inside the face...
Vector3 pos = face.get_random_point_inside();
points.push_back(pos);
if (use_normals) {
Vector3 normal = face.get_plane().normal;
normals.push_back(normal);
}
}
} else {
int gcount = geometry.size();
if (gcount == 0) {
err_dialog->set_text(TTR("No faces!"));
err_dialog->popup_centered_minsize();
return false;
}
PoolVector<Face3>::Read r = geometry.read();
AABB aabb;
for (int i = 0; i < gcount; i++) {
for (int j = 0; j < 3; j++) {
if (i == 0 && j == 0)
aabb.position = r[i].vertex[j];
else
aabb.expand_to(r[i].vertex[j]);
}
}
int emissor_count = emission_amount->get_value();
for (int i = 0; i < emissor_count; i++) {
int attempts = 5;
for (int j = 0; j < attempts; j++) {
Vector3 dir;
dir[Math::rand() % 3] = 1.0;
Vector3 ofs = (Vector3(1, 1, 1) - dir) * Vector3(Math::randf(), Math::randf(), Math::randf()) * aabb.size + aabb.position;
Vector3 ofsv = ofs + aabb.size * dir;
//space it a little
ofs -= dir;
ofsv += dir;
float max = -1e7, min = 1e7;
for (int k = 0; k < gcount; k++) {
const Face3 &f3 = r[k];
Vector3 res;
if (f3.intersects_segment(ofs, ofsv, &res)) {
res -= ofs;
float d = dir.dot(res);
if (d < min)
min = d;
if (d > max)
max = d;
}
}
if (max < min)
continue; //lost attempt
float val = min + (max - min) * Math::randf();
Vector3 point = ofs + dir * val;
points.push_back(point);
break;
}
}
}
return true;
}
void ParticlesEditorBase::_node_selected(const NodePath &p_path) {
Node *sel = get_node(p_path);
if (!sel)
return;
VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
if (!vi) {
err_dialog->set_text(TTR("Node does not contain geometry."));
err_dialog->popup_centered_minsize();
return;
}
geometry = vi->get_faces(VisualInstance::FACES_SOLID);
if (geometry.size() == 0) {
err_dialog->set_text(TTR("Node does not contain geometry (faces)."));
err_dialog->popup_centered_minsize();
return;
}
Transform geom_xform = base_node->get_global_transform().affine_inverse() * vi->get_global_transform();
int gc = geometry.size();
PoolVector<Face3>::Write w = geometry.write();
for (int i = 0; i < gc; i++) {
for (int j = 0; j < 3; j++) {
w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
}
}
w = PoolVector<Face3>::Write();
emission_dialog->popup_centered(Size2(300, 130));
}
void ParticlesEditorBase::_bind_methods() {
ClassDB::bind_method("_node_selected", &ParticlesEditorBase::_node_selected);
ClassDB::bind_method("_generate_emission_points", &ParticlesEditorBase::_generate_emission_points);
}
ParticlesEditorBase::ParticlesEditorBase() {
emission_dialog = memnew(ConfirmationDialog);
emission_dialog->set_title(TTR("Create Emitter"));
add_child(emission_dialog);
VBoxContainer *emd_vb = memnew(VBoxContainer);
emission_dialog->add_child(emd_vb);
emission_amount = memnew(SpinBox);
emission_amount->set_min(1);
emission_amount->set_max(100000);
emission_amount->set_value(512);
emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
emission_fill = memnew(OptionButton);
emission_fill->add_item(TTR("Surface Points"));
emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
emission_fill->add_item(TTR("Volume"));
emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill);
emission_dialog->get_ok()->set_text(TTR("Create"));
emission_dialog->connect("confirmed", this, "_generate_emission_points");
err_dialog = memnew(ConfirmationDialog);
add_child(err_dialog);
emission_file_dialog = memnew(EditorFileDialog);
add_child(emission_file_dialog);
emission_file_dialog->connect("file_selected", this, "_resource_seleted");
emission_tree_dialog = memnew(SceneTreeDialog);
add_child(emission_tree_dialog);
emission_tree_dialog->connect("selected", this, "_node_selected");
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions);
emission_file_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
}
void ParticlesEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
hide();
}
}
void ParticlesEditor::_notification(int p_notification) {
if (p_notification == NOTIFICATION_ENTER_TREE) {
options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
get_tree()->connect("node_removed", this, "_node_removed");
}
}
void ParticlesEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_GENERATE_AABB: {
float gen_time = node->get_lifetime();
if (gen_time < 1.0)
generate_seconds->set_value(1.0);
else
generate_seconds->set_value(trunc(gen_time) + 1.0);
generate_aabb->popup_centered_minsize();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
Ref<ParticlesMaterial> material = node->get_process_material();
if (material.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
return;
}
emission_file_dialog->popup_centered_ratio();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
Ref<ParticlesMaterial> material = node->get_process_material();
if (material.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
return;
}
emission_tree_dialog->popup_centered_ratio();
} break;
case MENU_OPTION_CONVERT_TO_CPU_PARTICLES: {
CPUParticles *cpu_particles = memnew(CPUParticles);
cpu_particles->convert_from_particles(node);
cpu_particles->set_name(node->get_name());
cpu_particles->set_transform(node->get_transform());
cpu_particles->set_visible(node->is_visible());
cpu_particles->set_pause_mode(node->get_pause_mode());
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Convert to CPUParticles"));
ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, cpu_particles, true, false);
ur->add_do_reference(cpu_particles);
ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, node, false, false);
ur->add_undo_reference(node);
ur->commit_action();
} break;
}
}
void ParticlesEditor::_generate_aabb() {
float time = generate_seconds->get_value();
float running = 0.0;
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
bool was_emitting = node->is_emitting();
if (!was_emitting) {
node->set_emitting(true);
OS::get_singleton()->delay_usec(1000);
}
AABB rect;
while (running < time) {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
ep.step("Generating...", int(running), true);
OS::get_singleton()->delay_usec(1000);
AABB capture = node->capture_aabb();
if (rect == AABB())
rect = capture;
else
rect.merge_with(capture);
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
if (!was_emitting) {
node->set_emitting(false);
}
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action(TTR("Generate Visibility AABB"));
ur->add_do_method(node, "set_visibility_aabb", rect);
ur->add_undo_method(node, "set_visibility_aabb", node->get_visibility_aabb());
ur->commit_action();
}
void ParticlesEditor::edit(Particles *p_particles) {
base_node = p_particles;
node = p_particles;
}
void ParticlesEditor::_generate_emission_points() {
/// hacer codigo aca
PoolVector<Vector3> points;
PoolVector<Vector3> normals;
if (!_generate(points, normals)) {
return;
}
int point_count = points.size();
int w = 2048;
int h = (point_count / 2048) + 1;
PoolVector<uint8_t> point_img;
point_img.resize(w * h * 3 * sizeof(float));
{
PoolVector<uint8_t>::Write iw = point_img.write();
zeromem(iw.ptr(), w * h * 3 * sizeof(float));
PoolVector<Vector3>::Read r = points.read();
float *wf = (float *)iw.ptr();
for (int i = 0; i < point_count; i++) {
wf[i * 3 + 0] = r[i].x;
wf[i * 3 + 1] = r[i].y;
wf[i * 3 + 2] = r[i].z;
}
}
Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
Ref<ImageTexture> tex;
tex.instance();
tex->create_from_image(image, Texture::FLAG_FILTER);
Ref<ParticlesMaterial> material = node->get_process_material();
ERR_FAIL_COND(material.is_null());
if (normals.size() > 0) {
material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
material->set_emission_point_count(point_count);
material->set_emission_point_texture(tex);
PoolVector<uint8_t> point_img2;
point_img2.resize(w * h * 3 * sizeof(float));
{
PoolVector<uint8_t>::Write iw = point_img2.write();
zeromem(iw.ptr(), w * h * 3 * sizeof(float));
PoolVector<Vector3>::Read r = normals.read();
float *wf = (float *)iw.ptr();
for (int i = 0; i < point_count; i++) {
wf[i * 3 + 0] = r[i].x;
wf[i * 3 + 1] = r[i].y;
wf[i * 3 + 2] = r[i].z;
}
}
Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
Ref<ImageTexture> tex2;
tex2.instance();
tex2->create_from_image(image2, Texture::FLAG_FILTER);
material->set_emission_normal_texture(tex2);
} else {
material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_POINTS);
material->set_emission_point_count(point_count);
material->set_emission_point_texture(tex);
}
}
void ParticlesEditor::_bind_methods() {
ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option);
ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb);
ClassDB::bind_method("_node_removed", &ParticlesEditor::_node_removed);
}
ParticlesEditor::ParticlesEditor() {
node = NULL;
particles_editor_hb = memnew(HBoxContainer);
SpatialEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb);
options = memnew(MenuButton);
options->set_switch_on_hover(true);
particles_editor_hb->add_child(options);
particles_editor_hb->hide();
options->set_text(TTR("Particles"));
options->get_popup()->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH);
options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Convert to CPUParticles"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
options->get_popup()->connect("id_pressed", this, "_menu_option");
generate_aabb = memnew(ConfirmationDialog);
generate_aabb->set_title(TTR("Generate Visibility AABB"));
VBoxContainer *genvb = memnew(VBoxContainer);
generate_aabb->add_child(genvb);
generate_seconds = memnew(SpinBox);
genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
generate_seconds->set_min(0.1);
generate_seconds->set_max(25);
generate_seconds->set_value(2);
add_child(generate_aabb);
generate_aabb->connect("confirmed", this, "_generate_aabb");
}
void ParticlesEditorPlugin::edit(Object *p_object) {
particles_editor->edit(Object::cast_to<Particles>(p_object));
}
bool ParticlesEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Particles");
}
void ParticlesEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
particles_editor->show();
particles_editor->particles_editor_hb->show();
} else {
particles_editor->particles_editor_hb->hide();
particles_editor->hide();
particles_editor->edit(NULL);
}
}
ParticlesEditorPlugin::ParticlesEditorPlugin(EditorNode *p_node) {
editor = p_node;
particles_editor = memnew(ParticlesEditor);
editor->get_viewport()->add_child(particles_editor);
particles_editor->hide();
}
ParticlesEditorPlugin::~ParticlesEditorPlugin() {
}