e086bccd63
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -If re-importing from the "dependency changed" dialog, edited scene will keep the local changes. -Imported scene will keep track of changes in the source asset -Geometry changes in source geometry or nodes with a different transform will be updated. -Materials will be kept if changed locally. -New nodes added will be kept -If nodes were reparented or renamed, they will still keep track -Deleted notes will be restored, use the -noimp option to avoid this. -In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import. -Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh. Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time. So Please test!! |
||
---|---|---|
.. | ||
canvas_layer.cpp | ||
canvas_layer.h | ||
misc.cpp | ||
misc.h | ||
node.cpp | ||
node.h | ||
resource_preloader.cpp | ||
resource_preloader.h | ||
scene_main_loop.cpp | ||
scene_main_loop.h | ||
scene_singleton.cpp | ||
scene_singleton.h | ||
SCsub | ||
timer.cpp | ||
timer.h | ||
viewport.cpp | ||
viewport.h |