.. |
bind
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
io
|
Fix CppCheck 'duplicateExpression' warning
|
2014-11-07 05:26:41 +00:00 |
math
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
os
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
allocators.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
array.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
array.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
balloon_allocator.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
color.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
color.h
|
More 3D Work
|
2014-06-16 10:22:26 -03:00 |
command_queue_mt.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
command_queue_mt.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
compressed_translation.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
compressed_translation.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
core_string_names.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
core_string_names.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
dictionary.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
dictionary.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
dvector.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
dvector.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
error_list.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
error_macros.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
error_macros.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
event_queue.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
event_queue.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
fpstr.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
fpstr.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
func_ref.cpp
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
func_ref.h
|
-fix bug in cache for atlas import/export
|
2014-03-13 22:57:24 -03:00 |
global_constants.cpp
|
3D Physics and Other Stuff
|
2014-09-02 23:13:40 -03:00 |
global_constants.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
globals.cpp
|
Fix CppCheck 'duplicateExpression' warning
|
2014-11-07 05:26:41 +00:00 |
globals.h
|
Misc Fixes
|
2014-06-27 23:21:45 -03:00 |
hash_map.h
|
A bit of everything:
|
2014-05-14 01:22:15 -03:00 |
hashfuncs.h
|
A bit of everything:
|
2014-05-14 01:22:15 -03:00 |
image.cpp
|
missing fils from yesterday comit.
|
2014-10-03 08:58:41 -03:00 |
image.h
|
missing fils from yesterday comit.
|
2014-10-03 08:58:41 -03:00 |
image_quantize.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
input_map.cpp
|
added bindings for InputMap
|
2014-04-23 21:48:16 -04:00 |
input_map.h
|
added bindings for InputMap
|
2014-04-23 21:48:16 -04:00 |
int_types.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
list.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
make_binders.py
|
Small Fixes
|
2014-09-17 11:53:29 -03:00 |
map.h
|
-improved physics ccd
|
2014-02-19 11:57:14 -03:00 |
message_queue.cpp
|
-Support for changing fonts
|
2014-04-05 12:39:30 -03:00 |
message_queue.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
method_bind.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
method_bind.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
multi_bucket_array.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
object.cpp
|
Fix some more incorrect bindings
|
2014-10-26 15:07:54 +01:00 |
object.h
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
object_type_db.cpp
|
fix, take 2
|
2014-09-17 12:24:38 -03:00 |
object_type_db.h
|
Small Fixes
|
2014-09-17 11:53:29 -03:00 |
packed_data_container.cpp
|
Light Baker!
|
2014-06-11 10:41:03 -03:00 |
packed_data_container.h
|
Light Baker!
|
2014-06-11 10:41:03 -03:00 |
pair.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
pair.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
path_db.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
path_db.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
path_remap.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
path_remap.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
pool_allocator.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
pool_allocator.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
print_string.cpp
|
Small Issues & Maintenance
|
2014-08-01 22:10:38 -03:00 |
print_string.h
|
Small Issues & Maintenance
|
2014-08-01 22:10:38 -03:00 |
ref_ptr.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
ref_ptr.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
reference.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
reference.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
register_core_types.cpp
|
Build System Changes
|
2014-10-07 01:31:49 -03:00 |
register_core_types.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
res_ptr.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
res_ptr.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
resource.cpp
|
fixed bug where resource path is properly exported
|
2014-06-30 01:28:05 -03:00 |
resource.h
|
fixed bug where resource path is properly exported
|
2014-06-30 01:28:05 -03:00 |
rid.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
rid.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
ring_buffer.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
safe_refcount.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
safe_refcount.h
|
-fixed export templates not loading/exporting on Windows
|
2014-02-13 18:03:28 -03:00 |
script_debugger_debugger.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
script_debugger_local.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
script_debugger_local.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
script_debugger_remote.cpp
|
-fixed export templates not loading/exporting on Windows
|
2014-02-13 18:03:28 -03:00 |
script_debugger_remote.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
script_language.cpp
|
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
|
2014-09-22 00:50:48 -03:00 |
script_language.h
|
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
|
2014-09-22 00:50:48 -03:00 |
SCsub
|
Build System Changes
|
2014-10-07 01:31:49 -03:00 |
self_list.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
set.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
simple_type.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sort.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
string_db.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
string_db.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
translation.cpp
|
Small Issues & Maintenance
|
2014-08-01 22:10:38 -03:00 |
translation.h
|
Small Issues & Maintenance
|
2014-08-01 22:10:38 -03:00 |
typedefs.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
ucaps.h
|
Misc Fixes
|
2014-06-27 23:21:45 -03:00 |
undo_redo.cpp
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
undo_redo.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
ustring.cpp
|
-Rasterizer supports meshes with both skeletons and blend shapes
|
2014-10-09 19:44:27 -03:00 |
ustring.h
|
-Rasterizer supports meshes with both skeletons and blend shapes
|
2014-10-09 19:44:27 -03:00 |
variant.cpp
|
A bit of everything:
|
2014-05-14 01:22:15 -03:00 |
variant.h
|
- more fixes on #672 on windows
|
2014-09-19 21:01:41 -03:00 |
variant_call.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
variant_call_bind.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
variant_op.cpp
|
3D Physics and Other Stuff
|
2014-09-02 23:13:40 -03:00 |
vector.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
vmap.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
vmap.h
|
-scripts are converted to bytecode on export
|
2014-02-25 09:31:47 -03:00 |
vset.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
vset.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |