Virtualx Game Engine. Forked from Godot 3.6
Find a file
Rémi Verschelde 1d7b318d24
Merge pull request #95335 from esainane/error-to-sender
Fix documentation of `EditorImportPlugin._Import`
2024-08-12 14:10:16 +02:00
.github CI: Update Emscripten to 3.1.64 2024-08-08 11:17:35 +02:00
core Fix use-after-free in FileAccess::exists 2024-08-09 03:33:51 +02:00
doc Fix documentation of EditorImportPlugin._Import 2024-08-09 16:08:35 +00:00
drivers Merge pull request #95074 from RandomShaper/d3d12_exit_crash 2024-08-08 10:16:24 +02:00
editor Fix use-after-free in EditorHelp 2024-08-09 02:42:58 +02:00
main Merge pull request #94796 from kus04e4ek/backfall 2024-07-29 15:17:26 +02:00
misc
modules Merge pull request #95194 from Faless/mp/fix_relay_negative_target 2024-08-08 10:16:31 +02:00
platform Merge pull request #95331 from Riteo/seat-tight-this-is-weird 2024-08-12 14:10:07 +02:00
scene AudioStreamPolyphonic: Implement stopping with sample playback 2024-08-09 10:57:50 +02:00
servers Fix LightmapGI causes crash when using --headless 2024-08-07 11:38:05 +02:00
tests Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
thirdparty [ENet] Better handle disconnected peers in DTLS server 2024-08-02 16:07:37 +02:00
.clang-format
.clang-tidy
.editorconfig
.git-blame-ignore-revs
.gitattributes
.gitignore
.mailmap
.pre-commit-config.yaml
AUTHORS.md
CHANGELOG.md
CONTRIBUTING.md
COPYRIGHT.txt Remove unused Bitstream Vera license 2024-07-26 22:51:09 -03:00
DONORS.md
gles3_builders.py
glsl_builders.py
godot.manifest
icon.png
icon.svg
icon_outlined.png
icon_outlined.svg
LICENSE.txt
logo.png
logo.svg
LOGO_LICENSE.txt
logo_outlined.png
logo_outlined.svg
methods.py
platform_methods.py
pyproject.toml
README.md
SConstruct SCons: Load optional ninja tool before setting its options 2024-07-31 23:03:59 +02:00
scu_builders.py
version.py Bump version to 4.3-rc 2024-07-24 13:04:22 +02:00

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs