virtualx-engine/servers/visual
2019-12-12 12:01:50 +01:00
..
rasterizer Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
rendering_device.cpp A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00
rendering_device.h Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
SCsub Texture refactor 2019-12-12 10:05:14 +01:00
shader_language.cpp
shader_language.h
shader_types.cpp
shader_types.h
visual_server_canvas.cpp Modified light rendering to make it more compatible. 2019-12-12 12:01:48 +01:00
visual_server_canvas.h Modified light rendering to make it more compatible. 2019-12-12 12:01:48 +01:00
visual_server_globals.cpp
visual_server_globals.h Texture refactor 2019-12-12 10:05:14 +01:00
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00
visual_server_raster.h Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00
visual_server_scene.cpp
visual_server_scene.h Texture refactor 2019-12-12 10:05:14 +01:00
visual_server_viewport.cpp Normalmapping and Specularmapping working in 2D engine 2019-12-12 11:49:14 +01:00
visual_server_viewport.h Texture refactor 2019-12-12 10:05:14 +01:00
visual_server_wrap_mt.cpp Texture refactor 2019-12-12 10:05:14 +01:00
visual_server_wrap_mt.h Changes to material required to add custom shaders in RD renderer 2019-12-12 12:01:50 +01:00