virtualx-engine/modules/mono/glue/GodotSharp
Ignacio Roldán Etcheverry f66a352c0f C#: Add Variant conversion callbacks for generic Godot collections
This allows using generic Godot collections as type arguments for other
generic Godot collections. This also allows generic Godot collections
as parameter or return type in dynamic Callable invocations.
2022-10-30 01:24:15 +02:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotPlugins Fix various C# exceptions 2022-08-26 16:56:00 +02:00
GodotSharp C#: Add Variant conversion callbacks for generic Godot collections 2022-10-30 01:24:15 +02:00
GodotSharpEditor C#: Generate symbols packages 2022-10-08 13:59:06 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00