virtualx-engine/core/multiplayer
Max Hilbrunner 5b25457794 Multiplayer networking renames/simplification
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
2021-09-08 12:05:54 +02:00
..
multiplayer.h Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
multiplayer_api.cpp Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
multiplayer_api.h Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
multiplayer_peer.cpp [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
multiplayer_peer.h [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
multiplayer_replicator.cpp Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
multiplayer_replicator.h [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
rpc_manager.cpp Multiplayer networking renames/simplification 2021-09-08 12:05:54 +02:00
rpc_manager.h [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
SCsub [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00