1f7d4c4d0e
- Check for WebGL support, don't load if unsupported - Check for IndexedDB support - Make canvas support check message visible - Colored debug output for warnings and errors - Make it obvious status can be closed by clicking - Don't use status to display non-critical errors - Limit output message count - Add clear output button - Fix setting total memory
426 lines
12 KiB
HTML
426 lines
12 KiB
HTML
<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
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<head>
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<meta charset="utf-8" />
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<title>$GODOT_HEAD_TITLE</title>
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$GODOT_HEAD_INCLUDE
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<style type="text/css">
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body {
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margin: 0;
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border: 0 none;
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padding: 0;
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text-align: center;
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background-color: #222226;
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font-family: $GODOT_STYLE_FONT_FAMILY;
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}
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/* Godot Engine default theme style
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* ================================ */
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.godot {
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color: #e0e0e0;
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background-color: #3b3943;
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background-image: linear-gradient(to bottom, #403e48, #35333c);
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border: 1px solid #45434e;
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box-shadow: 0 0 1px 1px #2f2d35;
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}
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button.godot {
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font-family: $GODOT_STYLE_FONT_FAMILY; /* override user agent style */
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padding: 1px 5px;
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background-color: #37353f;
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background-image: linear-gradient(to bottom, #413e49, #3a3842);
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border: 1px solid #514f5d;
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border-radius: 1px;
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box-shadow: 0 0 1px 1px #2a2930;
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}
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button.godot:hover {
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color: #f0f0f0;
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background-color: #44414e;
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background-image: linear-gradient(to bottom, #494652, #423f4c);
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border: 1px solid #5a5667;
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box-shadow: 0 0 1px 1px #26252b;
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}
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button.godot:active {
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color: #fff;
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background-color: #3e3b46;
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background-image: linear-gradient(to bottom, #36343d, #413e49);
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border: 1px solid #4f4c59;
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box-shadow: 0 0 1px 1px #26252b;
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}
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button.godot:disabled {
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color: rgba(230, 230, 230, 0.2);
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background-color: #3d3d3d;
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background-image: linear-gradient(to bottom, #434343, #393939);
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border: 1px solid #474747;
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box-shadow: 0 0 1px 1px #2d2b33;
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}
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/* Canvas / wrapper
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* ================ */
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#container {
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display: inline-block; /* scale with canvas */
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vertical-align: top; /* prevent extra height */
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position: relative; /* root for absolutely positioned overlay */
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margin: 0;
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border: 0 none;
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padding: 0;
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background-color: #0c0c0c;
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}
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#canvas {
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display: block;
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margin: 0 auto;
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/* canvas must have border and padding set to zero to
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* calculate cursor coordinates correctly */
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border: 0 none;
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padding: 0;
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color: white;
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}
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/* Status display
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* ============== */
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#status-container {
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position: absolute;
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left: 0;
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top: 0;
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right: 0;
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bottom: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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/* don't consume click events - make children visible explicitly */
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visibility: hidden;
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}
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#status {
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line-height: 1.3;
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cursor: pointer;
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visibility: visible;
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padding: 4px 6px;
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}
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/* On-hover controls
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* ================= */
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#controls {
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visibility: hidden;
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opacity: 0.0;
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transition: opacity 500ms ease-in-out 200ms;
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position: absolute;
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right: 16px;
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top: 16px;
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padding: 3px 5px;
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font-size: small;
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-moz-user-select: none;
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-webkit-user-select: none;
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-ms-user-select: none;
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}
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:hover > #controls {
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opacity: 1.0;
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transition: opacity 60ms ease-in-out;
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}
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#controls > button,
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#controls > label {
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vertical-align: middle;
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margin-left: 2px;
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margin-right: 2px;
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}
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#controls > label > input {
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vertical-align: middle;
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}
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#controls > label > input[type="checkbox"] {
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/* override user agent style */
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margin-left: 0;
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}
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#output-toggle { display: none; }
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/* Debug output
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* ============ */
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#output-panel {
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display: none;
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max-width: $GODOT_CANVAS_WIDTHpx;
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font-size: small;
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margin: 6px auto 0;
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padding: 0 4px 4px;
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text-align: left;
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line-height: 2.2;
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}
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#output-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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}
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#output-container {
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padding: 6px;
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background-color: #2c2a32;
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box-shadow: inset 0 0 1px 1px #232127;
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color: #bbb;
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}
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#output-scroll {
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line-height: 1;
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height: 12em;
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overflow-y: scroll;
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white-space: pre-wrap;
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font-size: small;
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font-family: "Lucida Console", Monaco, monospace;
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}
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/* Export style include
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* ==================== */
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$GODOT_STYLE_INCLUDE
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</style>
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</head>
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<body>
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<div id="container">
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<canvas id="canvas" width="$GODOT_CANVAS_WIDTH" height="$GODOT_CANVAS_HEIGHT" onclick="canvas.ownerDocument.defaultView.focus();" oncontextmenu="event.preventDefault();">
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HTML5 canvas appears to be unsupported in the current browser.<br />
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Please try updating or use a different browser.
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</canvas>
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<div id="status-container">
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<span id="status" class="godot" onclick="this.style.visibility='hidden';">Downloading page...</span>
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</div>
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<div id="controls" class="godot">
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<label id="output-toggle"><input type="checkbox" checked="checked" autocomplete="off" onchange="Presentation.setOutputVisible(this.checked);" />Display Output</label>
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<!-- hidden until implemented
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<label><input class="postRun-enable" type="checkbox" disabled="disabled" autocomplete="off" />lock cursor</label>
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<label><input class="postRun-enable" type="checkbox" disabled="disabled" autocomplete="off" onchange="Presentation.setCanvasMaximized(this.checked);" />maximize</label>
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-->
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<button id="fullscreen" class="godot postRun-enable" type="button" disabled="disabled" autocomplete="off" onclick="Presentation.requestFullscreen();">Fullscreen</button>
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</div>
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</div>
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<div id="output-panel" class="godot">
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<div id="output-header">
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Output:
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<button class="godot" type="button" autocomplete="off" onclick="Presentation.clearOutput();">Clear</button>
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</div>
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<div id="output-container"><div id="output-scroll"></div></div>
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</div>
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<!-- Scripts -->
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<script type="text/javascript">//<![CDATA[
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var Presentation = (function() {
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var statusElement = document.getElementById("status");
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var canvasElement = document.getElementById("canvas");
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var presentation = {
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postRun: [
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function() {
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var elements = document.getElementsByClassName("postRun-enable");
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Array.prototype.slice.call(elements).forEach(function(element) {
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element.disabled = false;
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});
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}
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],
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requestFullscreen: function requestFullscreen() {
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if (typeof Module !== "undefined" && Module.requestFullscreen) {
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Module.requestFullscreen(false, false);
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}
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},
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/*
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requestPointerlock: function requestPointerlock() {
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if (typeof Module !== "undefined" && Module.requestPointerlock) {
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Module.requestPointerlock(false, false);
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}
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},
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setCanvasMaximized: function setCanvasMaximized(enabled) {
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if (typeof Module !== "undefined" && Module.setCanvasMaximized) {
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Module.setCanvasMaximized(enabled);
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}
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},
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*/
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setStatusVisible: function setStatusVisible(visible) {
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statusElement.style.visibility = (visible?"visible":"hidden");
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},
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setStatus: function setStatus(text) {
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if (text.length === 0) {
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// emscripten sets empty string as status after "Running..."
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// per timeout, but another status may have been set by then
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if (Presentation.setStatus.lastText === "Running...")
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Presentation.setStatusVisible(false);
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return;
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}
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Presentation.setStatus.lastText = text;
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while (statusElement.lastChild) {
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statusElement.removeChild(statusElement.lastChild);
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}
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var lines = text.split("\n");
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lines.forEach(function(line, index) {
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statusElement.appendChild(document.createTextNode(line));
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statusElement.appendChild(document.createElement("br"));
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});
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var closeNote = document.createElement("span");
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closeNote.style.fontSize = "small";
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closeNote.textContent = "click to close";
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statusElement.appendChild(closeNote);
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Presentation.setStatusVisible(true);
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},
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isWebGLAvailable: function isWebGLAvailable() {
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var context;
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try {
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context = canvasElement.getContext("webgl") || canvasElement.getContext("experimental-webgl");
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} catch (e) {}
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return !!context;
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},
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};
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window.onerror = function(event) { presentation.setStatus("Failure during start-up\nSee JavaScript console") };
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if ($GODOT_CONTROLS_ENABLED) { // controls enabled
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document.getElementById("controls").style.visibility="visible";
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}
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if ($GODOT_DEBUG_ENABLED) { // debugging enabled
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var outputRoot = document.getElementById("output-panel");
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var outputElement = document.getElementById("output-scroll");
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var outputToggle = document.getElementById("output-toggle");
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const maxOutputMessages = 400;
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presentation.setOutputVisible = function setOutputVisible(visible) {
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outputRoot.style.display = (visible?"block":"none");
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};
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presentation.clearOutput = function clearOutput() {
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while (outputElement.firstChild) {
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outputElement.firstChild.remove();
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}
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};
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presentation.setOutputVisible(true);
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outputToggle.style.display = "inline";
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presentation.print = function print(text) {
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if (arguments.length > 1) {
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text = Array.prototype.slice.call(arguments).join(" ");
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}
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if (text.length <= 0) return;
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while (outputElement.childElementCount >= maxOutputMessages) {
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outputElement.firstChild.remove();
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}
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var msg = document.createElement("div");
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if (text.trim().startsWith("**ERROR**")
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|| text.startsWith("**EXCEPTION**")) {
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msg.style.color = "#d44";
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} else if (text.trim().startsWith("**WARNING**")) {
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msg.style.color = "#ccc000";
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} else if (text.trim().startsWith("**SCRIPT ERROR**")) {
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msg.style.color = "#c6d";
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}
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msg.textContent = text;
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var scrollToBottom = outputElement.scrollHeight - (outputElement.clientHeight + outputElement.scrollTop) < 10;
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outputElement.appendChild(msg);
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if (scrollToBottom) {
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outputElement.scrollTop = outputElement.scrollHeight;
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}
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};
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presentation.postRun.push(function() {
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window.onerror = function(event) { presentation.print("**EXCEPTION**:", event) };
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});
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} else {
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presentation.postRun.push(function() { window.onerror = null; });
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}
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return presentation;
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})();
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// Emscripten interface
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var Module = {
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TOTAL_MEMORY: $GODOT_TMEM,
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postRun: (function() {
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if (typeof Presentation !== "undefined" && Presentation.postRun instanceof Array) {
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return Presentation.postRun;
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}
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})(),
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print: function print(text) {
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if (arguments.length > 1) {
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text = Array.prototype.slice.call(arguments).join(" ");
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}
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console.log(text);
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if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") {
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Presentation.print(text);
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}
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},
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printErr: function printErr(text) {
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if (arguments.length > 1) {
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text = Array.prototype.slice.call(arguments).join(" ");
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}
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console.error(text);
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if (typeof Presentation !== "undefined" && typeof Presentation.print === "function") {
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Presentation.print("**ERROR**:", text)
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}
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},
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canvas: (function() {
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var canvas = document.getElementById("canvas");
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// As a default initial behavior, pop up an alert when WebGL context is lost. To make your
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// application robust, you may want to override this behavior before shipping!
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
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canvas.addEventListener("webglcontextlost", function(e) { alert("WebGL context lost. Plase reload the page."); e.preventDefault(); }, false);
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return canvas;
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})(),
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setStatus: function setStatus(text) {
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var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
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var now = Date.now();
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if (m) {
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if (now - Date.now() < 30) // if this is a progress update, skip it if too soon
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return;
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text = m[1];
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}
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if (typeof Presentation !== "undefined" && typeof Presentation.setStatus == "function") {
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Presentation.setStatus(text);
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}
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}
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};
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if (!Presentation.isWebGLAvailable()) {
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Presentation.setStatus("WebGL appears to be unsupported in the current browser.\nPlease try updating or use a different browser.");
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Presentation.preventLoading = true;
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} else {
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Presentation.setStatus("Downloading...");
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}
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if (Presentation.preventLoading) {
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// prevent *fs.js and Emscripten's SCRIPT placeholder from loading any files
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Presentation._XHR_send = XMLHttpRequest.prototype.send;
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XMLHttpRequest.prototype.send = function() {};
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Presentation._Node_appendChild = Node.prototype.appendChild;
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Node.prototype.appendChild = function(node) {
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if (!(node instanceof HTMLScriptElement)) {
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return Presentation._Node_appendChild.call(this, node);
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}
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}
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}
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//]]></script>
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<script type="text/javascript" src="$GODOT_BASEfs.js"></script>
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{{{ SCRIPT }}}
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<script type="text/javascript">
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if (Presentation.preventLoading) {
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XMLHttpRequest.prototype.send = Presentation._XHR_send;
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Node.prototype.appendChild = Presentation._Node_appendChild;
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}
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</script>
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</body>
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</html>
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