virtualx-engine/scene/2d
2020-06-04 18:07:24 +01:00
..
animated_sprite_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animated_sprite_2d.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
area_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
area_2d.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio_stream_player_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
back_buffer_copy.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
back_buffer_copy.h
camera_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_object_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
collision_object_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cpu_particles_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
cpu_particles_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gpu_particles_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gpu_particles_2d.h
joints_2d.cpp Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
light_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
light_occluder_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_builder.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
line_builder.h
mesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_instance_2d.h
multimesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh_instance_2d.h
navigation_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_agent_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
navigation_agent_2d.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
navigation_obstacle_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_obstacle_2d.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
navigation_region_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
navigation_region_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
node_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
node_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
path_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
path_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
physics_body_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
physics_body_2d.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
polygon_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
ray_cast_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub
skeleton_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
skeleton_2d.h
sprite_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
sprite_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_map.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
tile_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
visibility_notifier_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
y_sort.h