..
config.cpp
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
config.h
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
light_storage.cpp
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
light_storage.h
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
material_storage.cpp
Fix use of discard in shaders
2023-07-24 23:21:04 +02:00
material_storage.h
Ensure that "detect 3D" is only called when using 3D shaders
2023-06-13 13:20:11 -07:00
mesh_storage.cpp
Merge pull request #79772 from Malcolmnixon/gles-skeletons
2023-07-24 19:33:27 +02:00
mesh_storage.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
particles_storage.cpp
Initialize particles instance buffer in case it is used before being updated
2023-06-29 13:24:40 -07:00
particles_storage.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
render_scene_buffers_gles3.cpp
Improving communication of scaling settings to renderer implementation
2023-01-13 12:54:15 +11:00
render_scene_buffers_gles3.h
Improving communication of scaling settings to renderer implementation
2023-01-13 12:54:15 +11:00
SCsub
Split dummy renderer classes into separate files
2022-03-16 17:43:10 +11:00
texture_storage.cpp
Merge pull request #78168 from clayjohn/GLES3-gaussian-rt
2023-07-12 15:08:57 +02:00
texture_storage.h
GLES3: Don't call glTexParameter* for invalid filter and repeat modes
2023-07-21 19:26:57 -05:00
utilities.cpp
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00
utilities.h
Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 09:10:00 +02:00