virtualx-engine/servers/physics_3d
Omar Polo bd448e5535 Rename or refactor macros to avoid leading underscores
These are not used consistently and some can conflict with
system-specific defines.  While here, also delete some unused macros.
2022-01-20 20:29:15 +01:00
..
joints Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gjk_epa.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gjk_epa.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_area_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_area_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_area_pair_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_area_pair_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_direct_state_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_direct_state_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_pair_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_pair_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_3d_bvh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_3d_bvh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_object_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_object_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_solver_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_solver_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_solver_3d_sat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_solver_3d_sat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_constraint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_joint_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_physics_server_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_physics_server_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_shape_3d.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
godot_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_soft_body_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_soft_body_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_space_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_space_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_step_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_step_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00