virtualx-engine/scene
2020-02-11 12:16:01 +01:00
..
2d Fixed 2D and 3D CPU Particles 2020-02-11 12:03:50 +01:00
3d WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
animation Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Visual GPU profiler and related profiling support in Vulkan. 2020-02-11 12:01:26 +01:00
gui Bugfixes and ability to better specify filter and repeat modes everywhere. 2020-02-11 11:53:28 +01:00
main Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
resources Re-implemented screen space ambient occlusion 2020-02-11 12:15:46 +01:00
register_scene_types.cpp WIP CameraEffects implementation (bokeh not working for now) 2020-02-11 12:15:03 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00