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doc_classes
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Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
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2024-05-24 03:21:13 -07:00 |
editor
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
extensions
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Retain meta data set on imported nodes
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2024-06-18 12:39:34 -05:00 |
structures
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Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
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2024-05-24 03:21:13 -07:00 |
config.py
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Add ufbx for FBX importing
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2024-02-23 22:33:04 +01:00 |
gltf_defines.h
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Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
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2024-05-24 03:21:13 -07:00 |
gltf_document.cpp
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Use Hermite instead of Bezier for glTF spline interpolation
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2024-06-29 14:36:49 +02:00 |
gltf_document.h
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Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
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2024-05-24 03:21:13 -07:00 |
gltf_state.cpp
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Add bake_fps for FBXDocument, GLTFDocument and both import-export.
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2024-05-23 09:09:36 -07:00 |
gltf_state.h
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Add bake_fps for FBXDocument, GLTFDocument and both import-export.
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2024-05-23 09:09:36 -07:00 |
gltf_template_convert.h
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Enforce template syntax typename over class
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2024-03-07 22:39:09 -06:00 |
README.md
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GLTF: Organize structures into a subfolder
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2022-07-24 17:16:51 -05:00 |
register_types.cpp
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Add ufbx for FBX importing
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2024-02-23 22:33:04 +01:00 |
register_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
SCsub
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Add ufbx for FBX importing
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2024-02-23 22:33:04 +01:00 |
skin_tool.cpp
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Replace find with contains/has where applicable
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2024-05-08 12:37:42 +02:00 |
skin_tool.h
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Add new scene import option to import as Skeleton
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2024-02-26 03:06:07 -08:00 |