virtualx-engine/tools
Rémi Verschelde 20efb48101 Moved subscene creation from scene menu to an icon on the scene dock
Based on @Fiona's PR #2220.
The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
2015-11-27 21:42:48 +01:00
..
addheader Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
doc Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
docdump Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
editor Moved subscene creation from scene menu to an icon on the scene dock 2015-11-27 21:42:48 +01:00
export/blender25 Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin, commit 4210d5e459) in godot_export_manager.py 2015-11-12 17:47:04 +03:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
Godot.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
html_fs HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
ios_xcode_template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
pe_bliss removed iconv dependency from pe_bliss 2015-11-19 11:15:32 -03:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00