d9525082fe
- TCP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `connect` -> resolve using best protocol (UNSPEC), socket from address type
- UDP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
(to change socket type you must first call `close` it)
(cherry picked from commit 88a56ba783
)
61 lines
2.9 KiB
C++
61 lines
2.9 KiB
C++
/*************************************************************************/
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/* packet_peer_udp.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PACKET_PEER_UDP_H
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#define PACKET_PEER_UDP_H
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#include "io/ip.h"
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#include "io/packet_peer.h"
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class PacketPeerUDP : public PacketPeer {
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OBJ_TYPE(PacketPeerUDP, PacketPeer);
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protected:
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static PacketPeerUDP *(*_create)();
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static void _bind_methods();
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String _get_packet_ip() const;
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Error _set_send_address(const String &p_address, int p_port);
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public:
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virtual Error listen(int p_port, IP_Address p_bind_address = IP_Address("*"), int p_recv_buffer_size = 65536) = 0;
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virtual void close() = 0;
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virtual Error wait() = 0;
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virtual bool is_listening() const = 0;
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virtual IP_Address get_packet_address() const = 0;
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virtual int get_packet_port() const = 0;
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virtual void set_send_address(const IP_Address &p_address, int p_port) = 0;
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static Ref<PacketPeerUDP> create_ref();
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static PacketPeerUDP *create();
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PacketPeerUDP();
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};
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#endif // PACKET_PEER_UDP_H
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