b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
24 lines
721 B
XML
24 lines
721 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptSceneNode" inherits="VisualScriptNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Node reference.
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</brief_description>
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<description>
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A direct reference to a node.
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[b]Input Ports:[/b]
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none
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[b]Output Ports:[/b]
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- Data: [code]node[/code] (obj)
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" default="NodePath(".")">
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The node's path in the scene tree.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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