virtualx-engine/scene/3d
Hein-Pieter van Braam 220f24c191
Merge pull request #45618 from RandomShaper/modernize_mt_3.2
Backport of all the multi-threading modernization (3.2)
2021-02-18 20:47:24 +01:00
..
area.cpp Fix usage of deleted element in Area::_area_inout 2021-01-16 09:54:55 +01:00
area.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_nodes.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_stream_player_3d.cpp Modernize atomics 2021-02-18 12:23:25 +01:00
audio_stream_player_3d.h Modernize atomics 2021-02-18 12:23:25 +01:00
baked_lightmap.cpp Add options to reduce lightmaps disk usage. 2021-02-16 13:20:27 +01:00
baked_lightmap.h Add options to reduce lightmaps disk usage. 2021-02-16 13:20:27 +01:00
bone_attachment.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bone_attachment.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_polygon.cpp Implement CollisionPolygon3D margin 2021-02-16 14:27:39 +01:00
collision_polygon.h Implement CollisionPolygon3D margin 2021-02-16 14:27:39 +01:00
collision_shape.cpp Cylinder support in Godot Physics 3D 2021-02-18 08:44:23 -07:00
collision_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cpu_particles.cpp Modernize atomics 2021-02-18 12:23:25 +01:00
cpu_particles.h Modernize atomics 2021-02-18 12:23:25 +01:00
gi_probe.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gi_probe.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
immediate_geometry.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
immediate_geometry.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
interpolated_camera.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
interpolated_camera.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
light.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
light.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
lightmapper.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
lightmapper.h embree: cross compile fixes. 2021-01-18 06:20:24 -08:00
listener.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
listener.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_instance.cpp add null check in MeshInstance::_mesh_changed() 2021-02-18 16:36:27 +05:30
mesh_instance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_mesh.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_mesh.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
particles.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
particles.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_body.cpp Fixed 6DOF set/get check for the path starting with joint_constraints 2021-01-26 17:00:15 +01:00
physics_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_joint.cpp Fix not clearing a Joint3D with only a B node when removing the B node 2021-01-13 18:29:44 +00:00
physics_joint.h Merge pull request #45163 from akien-mga/3.2-cherrypicks 2021-01-13 17:38:05 +01:00
position_3d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
position_3d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
proximity_group.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
proximity_group.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
ray_cast.cpp Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2 2021-01-15 16:51:04 +01:00
ray_cast.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
reflection_probe.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
reflection_probe.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
remote_transform.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
remote_transform.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
skeleton.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
soft_body.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
soft_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spatial.cpp Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
spatial.h Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
spatial_velocity_tracker.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spatial_velocity_tracker.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spring_arm.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spring_arm.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite_3d.cpp Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-18 00:36:20 +01:00
sprite_3d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vehicle_body.cpp Fix nan errors when using VehicleBody 2021-02-08 22:36:36 +01:00
vehicle_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visibility_notifier.cpp Cache world in VisibilityNotifier3D to avoid crash 2021-02-02 13:02:45 +01:00
visibility_notifier.h Cache world in VisibilityNotifier3D to avoid crash 2021-02-02 13:02:45 +01:00
visual_instance.cpp Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
visual_instance.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
voxel_light_baker.cpp Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
voxel_light_baker.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
world_environment.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world_environment.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00