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dummy
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Add option to enable HDR rendering in 2D
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2023-08-07 11:24:03 +02:00 |
environment
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renderer_rd
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Merge pull request #81288 from darksylinc/matias-index16
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2023-09-06 14:49:20 +02:00 |
storage
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Add motion vector support for GPU 3D Particles.
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2023-08-28 10:56:02 -03:00 |
renderer_canvas_cull.cpp
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Fix Y-sort modulate for top-most Y-sorted CanvasItem
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2023-06-12 13:33:26 +02:00 |
renderer_canvas_cull.h
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Single Compilation Unit build.
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2023-06-06 15:36:51 +01:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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Expose RD::texture_native_handle
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2023-06-14 09:58:08 +10:00 |
renderer_scene_cull.cpp
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Fix various typos with codespell
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2023-08-07 13:09:47 +02:00 |
renderer_scene_cull.h
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Add motion vector support for GPU 3D Particles.
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2023-08-28 10:56:02 -03:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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Improve handling of motion vectors for multimesh instances.
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2023-08-09 08:17:07 -03:00 |
renderer_viewport.h
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Improve handling of motion vectors for multimesh instances.
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2023-08-09 08:17:07 -03:00 |
rendering_device.compat.inc
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Fix or workaround recent extension API compatibility issues
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2023-08-03 12:07:21 +02:00 |
rendering_device.cpp
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Fix various typos with codespell
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2023-08-07 13:09:47 +02:00 |
rendering_device.h
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Add buffer_copy method to RenderingDevice interface and an implementation for the Vulkan driver.
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2023-08-12 09:38:39 -03:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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Expose RenderingSceneBuffers through ClassDB
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2023-07-26 23:48:30 +10:00 |
rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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Add ability to call code on rendering thread
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2023-07-26 12:28:00 +02:00 |
rendering_server_default.h
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Add option to enable HDR rendering in 2D
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2023-08-07 11:24:03 +02:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Merge pull request #77740 from ChibiDenDen/simplify_vulkan
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2023-07-12 17:16:12 +02:00 |
shader_compiler.h
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replace sampler arrays with constant sampler elements
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2023-06-22 01:11:57 +03:00 |
shader_language.cpp
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Add coloring for completion of vector components
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2023-08-30 21:13:25 +03:00 |
shader_language.h
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shader_preprocessor.cpp
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Support shader preprocessor concatenation symbol
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2023-08-08 10:56:20 +02:00 |
shader_preprocessor.h
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Support shader preprocessor concatenation symbol
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2023-08-08 10:56:20 +02:00 |
shader_types.cpp
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Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
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2023-09-05 18:15:02 +02:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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