e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
283 lines
No EOL
7.6 KiB
Common Lisp
283 lines
No EOL
7.6 KiB
Common Lisp
//keep this enum in sync with the CPU version (in btCollidable.h)
|
|
//written by Erwin Coumans
|
|
|
|
#define SHAPE_CONVEX_HULL 3
|
|
#define SHAPE_CONCAVE_TRIMESH 5
|
|
#define TRIANGLE_NUM_CONVEX_FACES 5
|
|
#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6
|
|
#define SHAPE_SPHERE 7
|
|
|
|
typedef unsigned int u32;
|
|
|
|
#define MAX_NUM_PARTS_IN_BITS 10
|
|
|
|
///btQuantizedBvhNode is a compressed aabb node, 16 bytes.
|
|
///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
|
|
typedef struct
|
|
{
|
|
//12 bytes
|
|
unsigned short int m_quantizedAabbMin[3];
|
|
unsigned short int m_quantizedAabbMax[3];
|
|
//4 bytes
|
|
int m_escapeIndexOrTriangleIndex;
|
|
} btQuantizedBvhNode;
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_aabbMin;
|
|
float4 m_aabbMax;
|
|
float4 m_quantization;
|
|
int m_numNodes;
|
|
int m_numSubTrees;
|
|
int m_nodeOffset;
|
|
int m_subTreeOffset;
|
|
|
|
} b3BvhInfo;
|
|
|
|
int getTriangleIndex(const btQuantizedBvhNode* rootNode)
|
|
{
|
|
unsigned int x=0;
|
|
unsigned int y = (~(x&0))<<(31-MAX_NUM_PARTS_IN_BITS);
|
|
// Get only the lower bits where the triangle index is stored
|
|
return (rootNode->m_escapeIndexOrTriangleIndex&~(y));
|
|
}
|
|
|
|
int isLeaf(const btQuantizedBvhNode* rootNode)
|
|
{
|
|
//skipindex is negative (internal node), triangleindex >=0 (leafnode)
|
|
return (rootNode->m_escapeIndexOrTriangleIndex >= 0)? 1 : 0;
|
|
}
|
|
|
|
int getEscapeIndex(const btQuantizedBvhNode* rootNode)
|
|
{
|
|
return -rootNode->m_escapeIndexOrTriangleIndex;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
//12 bytes
|
|
unsigned short int m_quantizedAabbMin[3];
|
|
unsigned short int m_quantizedAabbMax[3];
|
|
//4 bytes, points to the root of the subtree
|
|
int m_rootNodeIndex;
|
|
//4 bytes
|
|
int m_subtreeSize;
|
|
int m_padding[3];
|
|
} btBvhSubtreeInfo;
|
|
|
|
///keep this in sync with btCollidable.h
|
|
typedef struct
|
|
{
|
|
int m_numChildShapes;
|
|
int blaat2;
|
|
int m_shapeType;
|
|
int m_shapeIndex;
|
|
|
|
} btCollidableGpu;
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_childPosition;
|
|
float4 m_childOrientation;
|
|
int m_shapeIndex;
|
|
int m_unused0;
|
|
int m_unused1;
|
|
int m_unused2;
|
|
} btGpuChildShape;
|
|
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_pos;
|
|
float4 m_quat;
|
|
float4 m_linVel;
|
|
float4 m_angVel;
|
|
|
|
u32 m_collidableIdx;
|
|
float m_invMass;
|
|
float m_restituitionCoeff;
|
|
float m_frictionCoeff;
|
|
} BodyData;
|
|
|
|
typedef struct
|
|
{
|
|
union
|
|
{
|
|
float4 m_min;
|
|
float m_minElems[4];
|
|
int m_minIndices[4];
|
|
};
|
|
union
|
|
{
|
|
float4 m_max;
|
|
float m_maxElems[4];
|
|
int m_maxIndices[4];
|
|
};
|
|
} btAabbCL;
|
|
|
|
|
|
int testQuantizedAabbAgainstQuantizedAabb(
|
|
const unsigned short int* aabbMin1,
|
|
const unsigned short int* aabbMax1,
|
|
const unsigned short int* aabbMin2,
|
|
const unsigned short int* aabbMax2)
|
|
{
|
|
//int overlap = 1;
|
|
if (aabbMin1[0] > aabbMax2[0])
|
|
return 0;
|
|
if (aabbMax1[0] < aabbMin2[0])
|
|
return 0;
|
|
if (aabbMin1[1] > aabbMax2[1])
|
|
return 0;
|
|
if (aabbMax1[1] < aabbMin2[1])
|
|
return 0;
|
|
if (aabbMin1[2] > aabbMax2[2])
|
|
return 0;
|
|
if (aabbMax1[2] < aabbMin2[2])
|
|
return 0;
|
|
return 1;
|
|
//overlap = ((aabbMin1[0] > aabbMax2[0]) || (aabbMax1[0] < aabbMin2[0])) ? 0 : overlap;
|
|
//overlap = ((aabbMin1[2] > aabbMax2[2]) || (aabbMax1[2] < aabbMin2[2])) ? 0 : overlap;
|
|
//overlap = ((aabbMin1[1] > aabbMax2[1]) || (aabbMax1[1] < aabbMin2[1])) ? 0 : overlap;
|
|
//return overlap;
|
|
}
|
|
|
|
|
|
void quantizeWithClamp(unsigned short* out, float4 point2,int isMax, float4 bvhAabbMin, float4 bvhAabbMax, float4 bvhQuantization)
|
|
{
|
|
float4 clampedPoint = max(point2,bvhAabbMin);
|
|
clampedPoint = min (clampedPoint, bvhAabbMax);
|
|
|
|
float4 v = (clampedPoint - bvhAabbMin) * bvhQuantization;
|
|
if (isMax)
|
|
{
|
|
out[0] = (unsigned short) (((unsigned short)(v.x+1.f) | 1));
|
|
out[1] = (unsigned short) (((unsigned short)(v.y+1.f) | 1));
|
|
out[2] = (unsigned short) (((unsigned short)(v.z+1.f) | 1));
|
|
} else
|
|
{
|
|
out[0] = (unsigned short) (((unsigned short)(v.x) & 0xfffe));
|
|
out[1] = (unsigned short) (((unsigned short)(v.y) & 0xfffe));
|
|
out[2] = (unsigned short) (((unsigned short)(v.z) & 0xfffe));
|
|
}
|
|
|
|
}
|
|
|
|
|
|
// work-in-progress
|
|
__kernel void bvhTraversalKernel( __global const int4* pairs,
|
|
__global const BodyData* rigidBodies,
|
|
__global const btCollidableGpu* collidables,
|
|
__global btAabbCL* aabbs,
|
|
__global int4* concavePairsOut,
|
|
__global volatile int* numConcavePairsOut,
|
|
__global const btBvhSubtreeInfo* subtreeHeadersRoot,
|
|
__global const btQuantizedBvhNode* quantizedNodesRoot,
|
|
__global const b3BvhInfo* bvhInfos,
|
|
int numPairs,
|
|
int maxNumConcavePairsCapacity)
|
|
{
|
|
int id = get_global_id(0);
|
|
if (id>=numPairs)
|
|
return;
|
|
|
|
int bodyIndexA = pairs[id].x;
|
|
int bodyIndexB = pairs[id].y;
|
|
int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
|
|
int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
|
|
|
|
//once the broadphase avoids static-static pairs, we can remove this test
|
|
if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (collidables[collidableIndexA].m_shapeType!=SHAPE_CONCAVE_TRIMESH)
|
|
return;
|
|
|
|
int shapeTypeB = collidables[collidableIndexB].m_shapeType;
|
|
|
|
if (shapeTypeB!=SHAPE_CONVEX_HULL &&
|
|
shapeTypeB!=SHAPE_SPHERE &&
|
|
shapeTypeB!=SHAPE_COMPOUND_OF_CONVEX_HULLS
|
|
)
|
|
return;
|
|
|
|
b3BvhInfo bvhInfo = bvhInfos[collidables[collidableIndexA].m_numChildShapes];
|
|
|
|
float4 bvhAabbMin = bvhInfo.m_aabbMin;
|
|
float4 bvhAabbMax = bvhInfo.m_aabbMax;
|
|
float4 bvhQuantization = bvhInfo.m_quantization;
|
|
int numSubtreeHeaders = bvhInfo.m_numSubTrees;
|
|
__global const btBvhSubtreeInfo* subtreeHeaders = &subtreeHeadersRoot[bvhInfo.m_subTreeOffset];
|
|
__global const btQuantizedBvhNode* quantizedNodes = &quantizedNodesRoot[bvhInfo.m_nodeOffset];
|
|
|
|
|
|
unsigned short int quantizedQueryAabbMin[3];
|
|
unsigned short int quantizedQueryAabbMax[3];
|
|
quantizeWithClamp(quantizedQueryAabbMin,aabbs[bodyIndexB].m_min,false,bvhAabbMin, bvhAabbMax,bvhQuantization);
|
|
quantizeWithClamp(quantizedQueryAabbMax,aabbs[bodyIndexB].m_max,true ,bvhAabbMin, bvhAabbMax,bvhQuantization);
|
|
|
|
for (int i=0;i<numSubtreeHeaders;i++)
|
|
{
|
|
btBvhSubtreeInfo subtree = subtreeHeaders[i];
|
|
|
|
int overlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,subtree.m_quantizedAabbMin,subtree.m_quantizedAabbMax);
|
|
if (overlap != 0)
|
|
{
|
|
int startNodeIndex = subtree.m_rootNodeIndex;
|
|
int endNodeIndex = subtree.m_rootNodeIndex+subtree.m_subtreeSize;
|
|
int curIndex = startNodeIndex;
|
|
int escapeIndex;
|
|
int isLeafNode;
|
|
int aabbOverlap;
|
|
while (curIndex < endNodeIndex)
|
|
{
|
|
btQuantizedBvhNode rootNode = quantizedNodes[curIndex];
|
|
aabbOverlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,rootNode.m_quantizedAabbMin,rootNode.m_quantizedAabbMax);
|
|
isLeafNode = isLeaf(&rootNode);
|
|
if (aabbOverlap)
|
|
{
|
|
if (isLeafNode)
|
|
{
|
|
int triangleIndex = getTriangleIndex(&rootNode);
|
|
if (shapeTypeB==SHAPE_COMPOUND_OF_CONVEX_HULLS)
|
|
{
|
|
int numChildrenB = collidables[collidableIndexB].m_numChildShapes;
|
|
int pairIdx = atomic_add(numConcavePairsOut,numChildrenB);
|
|
for (int b=0;b<numChildrenB;b++)
|
|
{
|
|
if ((pairIdx+b)<maxNumConcavePairsCapacity)
|
|
{
|
|
int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+b;
|
|
int4 newPair = (int4)(bodyIndexA,bodyIndexB,triangleIndex,childShapeIndexB);
|
|
concavePairsOut[pairIdx+b] = newPair;
|
|
}
|
|
}
|
|
} else
|
|
{
|
|
int pairIdx = atomic_inc(numConcavePairsOut);
|
|
if (pairIdx<maxNumConcavePairsCapacity)
|
|
{
|
|
int4 newPair = (int4)(bodyIndexA,bodyIndexB,triangleIndex,0);
|
|
concavePairsOut[pairIdx] = newPair;
|
|
}
|
|
}
|
|
}
|
|
curIndex++;
|
|
} else
|
|
{
|
|
if (isLeafNode)
|
|
{
|
|
curIndex++;
|
|
} else
|
|
{
|
|
escapeIndex = getEscapeIndex(&rootNode);
|
|
curIndex += escapeIndex;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} |