..
arvr
Typo fix: "differt" -> "different"
2019-08-28 19:12:54 +12:00
audio
Fix recording bus regression.
2019-08-12 08:10:56 +01:00
camera
Made constants fully upper case in camera server
2019-06-19 22:24:54 +10:00
physics
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
physics_2d
Fix uninitialized inertia value in Body2DSW
2019-08-23 20:13:57 +03:00
visual
Showing and hiding geometry updates shadows
2019-10-01 19:09:03 +01:00
arvr_server.cpp
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
arvr_server.h
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
audio_server.cpp
Expose audio callbacks as signals.
2019-07-16 04:10:26 +01:00
audio_server.h
Exposes capture methods to AudioServer, variable renames for consistency,
2019-07-15 15:12:29 +01:00
camera_server.cpp
Made constants fully upper case in camera server
2019-06-19 22:24:54 +10:00
camera_server.h
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
physics_2d_server.cpp
Properly expose PhysicsServer methods
2019-04-30 20:42:07 +09:00
physics_2d_server.h
Change "ID" to lowercase "id"
2019-05-09 06:25:32 -04:00
physics_server.cpp
Properly expose PhysicsServer methods
2019-04-30 20:42:07 +09:00
physics_server.h
Change "ID" to lowercase "id"
2019-05-09 06:25:32 -04:00
register_server_types.cpp
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
register_server_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h
Free server id pools directly.
2019-06-27 03:25:36 +03:00
visual_server.cpp
doc: Sync classref with current source
2019-09-24 11:52:06 +02:00
visual_server.h
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00