.. |
arvr
|
Change ARVRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:04 +11:00 |
audio
|
Fix Godot's cubic resampling algorithm
|
2021-08-06 11:45:08 +02:00 |
camera
|
SCons: Add explicit dependencies on thirdparty code in cloned env
|
2021-04-29 16:57:00 +02:00 |
physics
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
physics_2d
|
Fix physics BVH broadphase update when changing collision layer/mask
|
2021-10-21 16:53:41 -07:00 |
visual
|
Only update render target directly if ARVR mode is off
|
2021-10-26 21:40:25 +11:00 |
arvr_server.cpp
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
arvr_server.h
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |
audio_server.cpp
|
[HTML5] Use browser mix rate by default on the Web.
|
2021-09-15 20:36:19 +02:00 |
audio_server.h
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
camera_server.cpp
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
camera_server.h
|
Style: Set clang-format Standard to c++14
|
2021-05-04 14:45:15 +02:00 |
physics_2d_server.cpp
|
Improved logic for KinematicBody collision recovery depth
|
2021-10-05 17:00:55 -07:00 |
physics_2d_server.h
|
Improved logic for KinematicBody collision recovery depth
|
2021-10-05 17:00:55 -07:00 |
physics_server.cpp
|
Improved logic for KinematicBody collision recovery depth
|
2021-10-05 17:00:55 -07:00 |
physics_server.h
|
Improved logic for KinematicBody collision recovery depth
|
2021-10-05 17:00:55 -07:00 |
register_server_types.cpp
|
Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
|
2021-07-05 11:21:15 -07:00 |
register_server_types.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
server_wrap_mt_common.h
|
Modernize Mutex
|
2021-02-18 11:58:08 +01:00 |
visual_server.cpp
|
GLES2: Disable half float on iOS via platform override
|
2021-10-25 16:25:56 +02:00 |
visual_server.h
|
Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x
|
2021-10-08 07:47:07 +02:00 |
visual_server_callbacks.cpp
|
Portal occlusion culling
|
2021-07-14 11:43:23 +01:00 |
visual_server_callbacks.h
|
Portal occlusion culling
|
2021-07-14 11:43:23 +01:00 |