virtualx-engine/scene/main
2018-07-02 15:08:35 -03:00
..
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
node.h Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Add option to disable automatic multiplayer poll 2018-06-03 18:58:04 +02:00
scene_tree.h Add option to disable automatic multiplayer poll 2018-06-03 18:58:04 +02:00
SCsub
timer.cpp
timer.h
viewport.cpp Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
viewport.h Entirely new (and much improved) animation editor. 2018-06-07 12:52:00 -03:00